3D Inverse Kinematics Godot 4 Conversion (Partial) #1036
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This is an initial attempt to convert the 3D Inverse Kinematics demo, related to updating all Demos to Godot 4 Issue #697
The project doesn't entirely work yet, but it runs. I am still working on making it work fully, but at least it starts now instead of crashing and you can cycle through the scenes and read all of the text.
I'll keep updating this when I make more parts work. I leave it up to you if you want to merge it now or wait until I have made it more functional.
I hit some of the files with my code formatter, if white-space updates are not wanted I can remove those.