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2 changes: 0 additions & 2 deletions tutorials/editor/using_the_android_editor.rst
Original file line number Diff line number Diff line change
Expand Up @@ -68,8 +68,6 @@ Limitations & known issues

Here are the known limitations and issues of the Android editor:

- No gradle build support.
- No support for Android plugins as they require gradle build support. GDExtensions plugins are supported.
- No C#/Mono support.
- No support for external script editors.
- While available, the Forward+ renderer is not recommended due to severe performance issues.
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17 changes: 7 additions & 10 deletions tutorials/editor/using_the_xr_editor.rst
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Expand Up @@ -7,7 +7,8 @@ In 2024, we introduced the `Godot XR editor <https://godotengine.org/article/god
a version of the Godot editor **designed to run natively on XR devices**, enabling the creation,
development and export of 2D, 3D, and **XR** apps and games directly on device.

The app can be downloaded from the `Meta Horizon Store <https://www.meta.com/experiences/godot-game-engine/7713660705416473/>`__,
The app can be downloaded from the `Google Play Store <https://play.google.com/store/apps/details?id=org.godotengine.editor.v4>`__,
`Meta Horizon Store <https://www.meta.com/experiences/godot-game-engine/7713660705416473/>`__,
or from the `Godot download page <https://godotengine.org/download/preview/>`__.

.. note::
Expand All @@ -17,9 +18,10 @@ or from the `Godot download page <https://godotengine.org/download/preview/>`__.
XR devices support
------------------

For now, the Godot XR editor is only available for the following `Meta Quest <https://www.meta.com/quest/>`__
devices running **Meta Horizon OS v69 or higher**:
For now, the Godot XR editor is only available for Android XR devices, and the
following `Meta Quest <https://www.meta.com/quest/>`__ devices running **Meta Horizon OS v69 or higher**:

- Meta Quest 2
- Meta Quest 3
- Meta Quest 3s
- Meta Quest Pro
Expand All @@ -36,7 +38,7 @@ Runtime Permissions
Without this permission, the editor is still functional, but has limited access to the device's files and directories.
- `REQUEST_INSTALL_PACKAGES <https://developer.android.com/reference/android/Manifest.permission#REQUEST_INSTALL_PACKAGES>`__: Enables the editor to install exported project APKs.
- `RECORD_AUDIO <https://developer.android.com/reference/android/Manifest.permission#RECORD_AUDIO>`__: Requested when the `audio/driver/enable_input <https://docs.godotengine.org/en/stable/classes/class_projectsettings.html#class-projectsettings-property-audio-driver-enable-input>`__ project setting is enabled.
- `USE_SCENE <https://developers.meta.com/horizon/documentation/native/native-spatial-data-perm/>`__: Required to enable and access the scene APIs when running an XR project.
- `USE_SCENE (META ONLY) <https://developers.meta.com/horizon/documentation/native/native-spatial-data-perm/>`__: Required to enable and access the scene APIs when running an XR project.

Tips & Tricks
-------------
Expand All @@ -50,7 +52,7 @@ Tips & Tricks
- When interacting with tracked controllers or tracked hands, you can increase the size of the scrollbar using the
`interface/touchscreen/increase_scrollbar_touch_area <https://docs.godotengine.org/en/stable/classes/class_editorsettings.html#class-editorsettings-property-interface-touchscreen-increase-scrollbar-touch-area>`__ editor setting.

**Multi-tasking**
**Multi-tasking on Quest**

- `Theater View <https://www.meta.com/blog/quest/meta-quest-v67-update-new-window-layout-creator-content-horizon-feed/>`__ can be used to fullscreen the *Editor window*.
- Enable `Seamless Multitasking <https://www.uploadvr.com/seamless-multitasking-experimental-quest/>`__, available in the Quest *Experimental Settings*,
Expand Down Expand Up @@ -80,11 +82,6 @@ Limitations & known issues

Here are the known limitations and issues of the XR editor:

- No Meta Quest 2 support due to the limited amount of memory on the device.
However advanced users can grab the XR editor APK from the `download page <https://godotengine.org/download/preview/>`__
and sideload it onto their device if they desire to do so.
- No gradle build support.
- No support for Android plugins as they require gradle build support. GDExtension plugins are supported.
- No C#/Mono support.
- No support for external script editors.
- While available, the *Vulkan Forward+* renderer is not recommended due to severe performance issues.
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