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Releases: irbizzelus/IMMDOMCOPS

1.7.02

11 Apr 07:31
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Localization updates, mainly full support for French language by Tardoss

1.7.01

24 Jan 08:31
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Fixed an issue where IDC version check would happen outside of the main menu

1.7

15 Jan 17:04
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1.7

Changelog

  • Fully intimidated cops are no longer immortal forever
  • Fully intimidated cops now loose their immortality after 5-30 seconds depending on user's choice, that can be tweaked in IDC's mod options
  • Melee insta-kill option removed
  • Immortality duration option added
  • Mortal highlight option added (keeps blue highlight after immortality effect is removed from the enemy)
  • Updated localization files (only for languages i can translate)

Personal note: versions older then 1.7 are considered a cheat (at least to me), because keeping a bunch of tied down immortal cops for perk/skill bonuses or easier game completions is cheating. Now this mod just removes frustration that other players could cause, without providing any gameplay advantages.

1.6.1

20 May 20:56
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Crash fix for type missing

1.6

12 May 17:48
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1.6

Re-wrote core file.

  • From now on only enemies that were dominated first can be insta-killed or loose their immortality effect. Should prevent issues with friendly units and completely future-proof this mod
  • Fixed an issue where CopDamage:damage_melee function would be activated twice when damaging immortal cops - now works via a pre-hook, that adjusts all the needed info prior to the function's start
  • Removed menucallback function that was never used

1.5.1

02 Nov 18:19
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Added Brazilian Portuguese translation by gabsF

1.41

31 Oct 19:03
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1.41 upload

1.5

31 Oct 19:14
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1.5

Changelog:

  • Added FWB inside man immortality fix by Divided By Zero²
  • Changed string id's so they don't have potential conflicts
  • Moved beardlib auto updated from modworkshop to github