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12 changes: 5 additions & 7 deletions winrt/docsrc/effects/ColorManagementEffect.xml
Original file line number Diff line number Diff line change
Expand Up @@ -52,18 +52,16 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
</remarks>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.ColorManagementEffect.AlphaMode">
<summary>Specifies the treatment of alpha. Default value Premultiplied.</summary>
<summary>Specifies the alpha mode of the input. Default value Premultiplied.</summary>
<remarks>
<p>
Effect inputs and outputs are assumed to be in
<a href="PremultipliedAlpha.htm">premultiplied alpha</a> format, so when this
property is set to Premultiplied, color management is applied directly to the
When this property is set to Straight, color management is applied directly to the
input values with no extra conversions.
</p>
<p>
If AlphaMode set to Straight, input values will be unpremultiplied, then the
color management applied, and finally the result converted back to premultiplied
format.
If AlphaMode set to Premultiplied (the default), input values will be unpremultiplied, then the
color management applied, and finally the result converted back to premultiplied format
(except in the case of 4-channel color spaces where there is no alpha data).
</p>
</remarks>
</member>
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8 changes: 3 additions & 5 deletions winrt/docsrc/effects/ColorMatrixEffect.xml
Original file line number Diff line number Diff line change
Expand Up @@ -130,16 +130,14 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
they are not of high enough precision. Default value false.</summary>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.ColorMatrixEffect.AlphaMode">
<summary>Specifies the treatment of alpha. Default value Premultiplied.</summary>
<summary>Specifies the alpha mode of the input. Default value Premultiplied.</summary>
<remarks>
<p>
Effect inputs and outputs are assumed to be in
<a href="PremultipliedAlpha.htm">premultiplied alpha</a> format, so when this
property is set to Premultiplied, the color matrix is applied directly to the
When this property is set to Straight, the color matrix is applied directly to the
input values with no extra conversions.
</p>
<p>
If AlphaMode set to Straight, input values will be unpremultiplied, then the
If AlphaMode set to Premultiplied (the default), input values will be unpremultiplied, then the
color matrix applied, and finally the result converted back to premultiplied
format.
</p>
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8 changes: 3 additions & 5 deletions winrt/docsrc/effects/EdgeDetectionEffect.xml
Original file line number Diff line number Diff line change
Expand Up @@ -51,16 +51,14 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
the alpha channel is ignored for purposes of detecting edges.</remarks>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.EdgeDetectionEffect.AlphaMode">
<summary>Specifies the treatment of alpha. Default value Premultiplied.</summary>
<summary>Specifies the alpha mode of the input. Default value Premultiplied.</summary>
<remarks>
<p>
Effect inputs and outputs are assumed to be in
<a href="PremultipliedAlpha.htm">premultiplied alpha</a> format, so when this
property is set to Premultiplied, edge detection is applied directly to the
When this property is set to Straight, edge detection is applied directly to the
input values with no extra conversions.
</p>
<p>
If AlphaMode set to Straight, input values will be unpremultiplied, then
If AlphaMode set to Premultiplied (the default), input values will be unpremultiplied, then
edge detection applied, and finally the result converted back to premultiplied
format.
</p>
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8 changes: 3 additions & 5 deletions winrt/docsrc/effects/SepiaEffect.xml
Original file line number Diff line number Diff line change
Expand Up @@ -34,16 +34,14 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
<summary>Intensity of the sepia effect. Default value 0.5, range 0 to 1.</summary>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.SepiaEffect.AlphaMode">
<summary>Specifies the treatment of alpha. Default value Premultiplied.</summary>
<summary>Specifies the alpha mode of the input. Default value Premultiplied.</summary>
<remarks>
<p>
Effect inputs and outputs are assumed to be in
<a href="PremultipliedAlpha.htm">premultiplied alpha</a> format, so when this
property is set to Premultiplied, the sepia effect is applied directly to the
When this property is set to Straight, the sepia effect is applied directly to the
input values with no extra conversions.
</p>
<p>
If AlphaMode set to Straight, input values will be unpremultiplied, then the
If AlphaMode set to Premultiplied (the default), input values will be unpremultiplied, then the
sepia effect applied, and finally the result converted back to premultiplied
format.
</p>
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8 changes: 3 additions & 5 deletions winrt/docsrc/effects/TableTransfer3DEffect.xml
Original file line number Diff line number Diff line change
Expand Up @@ -40,16 +40,14 @@ Licensed under the MIT License. See LICENSE.txt in the project root for license
<summary>Gets or sets the 3D lookup table used to transform color values.</summary>
</member>
<member name="P:Microsoft.Graphics.Canvas.Effects.TableTransfer3DEffect.AlphaMode">
<summary>Specifies the treatment of alpha. Default value Premultiplied.</summary>
<summary>Specifies the alpha mode of the input. Default value Premultiplied.</summary>
<remarks>
<p>
Effect inputs and outputs are assumed to be in
<a href="PremultipliedAlpha.htm">premultiplied alpha</a> format, so when this
property is set to Premultiplied, the transfer table is applied directly to the
When this property is set to Straight, the transfer table is applied directly to the
input values with no extra conversions.
</p>
<p>
If AlphaMode set to Straight, input values will be unpremultiplied, then the
If AlphaMode set to Premultiplied (the default), input values will be unpremultiplied, then the
transfer table applied, and finally the result converted back to premultiplied
format.
</p>
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