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Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,10 @@ const CHAT_INPUT_WINDOW_ACTION_WIDGET_HEIGHT = 420;
const CHAT_INPUT_WINDOW_ACTION_WIDGET_WIDTH = 420;
const CHAT_INPUT_WINDOW_ACTION_WIDGET_MARGIN = 4;
const CHAT_INPUT_WINDOW_INITIAL_SURFACE_HEIGHT = 44;
// Transparent gutter around the surface so the CSS window shadow is not clipped
// by the frameless window bounds. Keep in sync with --omni-window-shadow-size in
// media/chatInputWindow.css.
const CHAT_INPUT_WINDOW_SHADOW_SIZE = 16;
const CHAT_INPUT_WINDOW_MAX_PENDING_HEIGHT = 360;
const CHAT_INPUT_WINDOW_MIN_CONFIRMATION_HEIGHT = 112;
const CHAT_INPUT_WINDOW_CONTEXT_PICKER_TRANSITION_DELAY = 100;
Expand Down Expand Up @@ -684,14 +688,18 @@ export class ChatInputWindowService extends Disposable implements IChatInputWind
return;
}
lastContentHeight = contentHeight;
// Grow the window by the shadow gutter on all sides so the surface keeps
// its content size while the CSS shadow renders into the transparent band.
const windowWidth = width + 2 * CHAT_INPUT_WINDOW_SHADOW_SIZE;
const windowHeight = contentHeight + 2 * CHAT_INPUT_WINDOW_SHADOW_SIZE;
if (!didInitialPosition) {
didInitialPosition = true;
const initialBounds = this._positionedBounds(width, contentHeight);
const initialBounds = this._positionedBounds(windowWidth, windowHeight);
currentPosition = { x: initialBounds.x, y: initialBounds.y };
} else if (!applyingBounds) {
currentPosition = { x: win.screenX, y: win.screenY };
}
pendingBounds = { ...currentPosition, width, height: contentHeight };
pendingBounds = { ...currentPosition, width: windowWidth, height: windowHeight };
void applyPendingBounds();
};
this._fitWindowToContent = fitWindowToInput;
Expand Down Expand Up @@ -1614,7 +1622,10 @@ export class ChatInputWindowService extends Disposable implements IChatInputWind
}

private _defaultBounds(): IRectangle {
return this._positionedBounds(this._defaultWidth(), CHAT_INPUT_WINDOW_DEFAULT_HEIGHT);
return this._positionedBounds(
this._defaultWidth() + 2 * CHAT_INPUT_WINDOW_SHADOW_SIZE,
CHAT_INPUT_WINDOW_DEFAULT_HEIGHT + 2 * CHAT_INPUT_WINDOW_SHADOW_SIZE
);
}

private _positionedBounds(width: number, height: number): IRectangle {
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -7,11 +7,16 @@
--omni-rail: 20px;
--omni-icon-column: 16px;
--omni-row-gap: 8px;
/* Transparent gutter reserved so the window shadow can render without being
clipped by the frameless window bounds. Keep in sync with
CHAT_INPUT_WINDOW_SHADOW_SIZE in chatInputWindowService.ts. */
--omni-window-shadow-size: 16px;

box-sizing: border-box;
height: calc(100% - var(--vscode-strokeThickness) - var(--vscode-strokeThickness)) !important;
margin: var(--vscode-strokeThickness);
height: calc(100% - var(--omni-window-shadow-size) - var(--omni-window-shadow-size)) !important;
margin: var(--omni-window-shadow-size);
border-radius: var(--vscode-cornerRadius-xLarge);
box-shadow: 0 3px 10px 0 var(--vscode-widget-shadow, rgba(0, 0, 0, 0.36));
overflow: hidden;
}

Expand Down