Releases: mld2443/RealtimeSubdivisionSurfaces
Releases · mld2443/RealtimeSubdivisionSurfaces
Final release
Requires the DirectX 11 runtime
This is the second working version of the shaders I wrote. It can use B-spline surfaces (lines 133-136), or interpolated Catmull-Rom sufaces (lines 137-140), depending on which lines are uncommented in domainshader.hlsl.
![desktop screenshot 2017 08 28 - 11 44 40 31](https://user-images.githubusercontent.com/5340992/29792525-496be36e-8c06-11e7-8516-a33a06eca0ca.png)