0.8.0
- Improved import speed for big files. MISE10-MESTO: 16sec -> 10sec
- Added import progress bar
- Revamped material UI
- Improved look
- Added flag to enable/disable texture tiling
- Added all remaining flags (as unknown)
- Added env tiling parameter (Mafia only)
- Merged some env flags into 'blending mode' and 'env type'
- Textures with embedded alpha channels are correctly displayed in viewport
- Export settings are saved in the scene
- This includes: file name, selected units, format version and "has animation" flag
- Added new option to select units automatically based on 3ds Max settings. This is now the default.
- Proper explicit normals support. (requires Max 2014 or newer)
- This means imported normals are correctly displayed
- You don't need to add "Edit Normals" modifier before exporting
- "Cached Normals" are deprecated. Old scenes will still work.
- On versions 2013 and lower, the old solution is used.
- Glow object's listbox lists material name and "position" parameter
Fixes
- Internal collection of materials is updated when objects are deleted (requires Max 2018 or newer)
- Throw error if string contains non ASCII characters
- Small installer improvements
- Fix import of objects with empty material
- Fix wrong glow preview, if some multimaterial slots were empty
It would be very helpful if you could share which 3ds Max version(s) you use, by filling this form:
https://forms.gle/8j2p5eYqPBfRfRcn6