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Releases: qsb-dev/quantum-space-buddies

0.9.0-pr1

08 Mar 21:14
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0.9.0-pr1 Pre-release
Pre-release

This is a pre-release, there will be bugs! Please report them with an issue or in the discord.

  • Added item sync.
  • Added projection pool sync.
  • Added museum statue sync.
  • Improved fast-forwarding - now 2x as fast.
  • Fixed character's IK head tracking being affected by the local player moving around.
  • Fixed <Pause /> appearing in conversation boxes.
  • Made player death messages the same across all clients.
  • Fixed bug where characters could be talked to while someone else was talking to them.
  • Improved closest-sector algorithm. (Thanks Logan!)
  • Improved quantum enable/disable code. (Thanks Logan!)

KNOWN BUGS :

  • Certain items may not appear correctly to other players when held.
  • Item dropping does not work when dropping on non-sector objects (eg QM, ATP)
  • Players cannot see each other in projection pools.

0.8.0

26 Feb 17:11
2cae5b9
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  • Added quantum sync
  • Added signal sync
  • Added translation sync
  • Added ship log sync
  • Fixed sector sync jitter
  • Fixed rotation smoothing
  • Fixed ship not respawning sometimes
  • Fixed player not respawning correctly
  • Other bug fixes

0.8.0-pr1

19 Feb 13:43
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0.8.0-pr1 Pre-release
Pre-release

This is a pre-release, there will be bugs! Please report them with an issue or in the discord.

  • Added quantum sync
  • Added sync for nomai spirals / computers
  • Added sync for signals/frequencies
  • Reworked transform position sync
  • Fixed rotation sync

0.7.1

21 Dec 18:41
5b25035
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  • Updated OWML version
  • Fixed some NREs.
  • Fixed SectorSync syncing players to disabled sectors.
  • Added map markers for players.
  • Fixed some error/warning/info logs using DebugWrite instead of ToConsole.
  • General cleanup

0.7.0

19 Dec 16:27
f07ae4c
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  • Custom network implementation (QNet).
  • Added conversation boxes so other players can see dialogue. This is indented for NPCs, but also works for signs, notes and logs.
  • Added NPC head rotation syncing.
  • Added player head rotation syncing.
  • Rewrote animation system.
  • Fixed bug where a player suiting up/down would cause a player still in the title screen to throw an error.
  • Fixed bug where any player joining a server would appear to already be suited up, to anyone wearing a suit.
  • Fixed bug where any player joining a server would appear to have their flashlight on, to anyone who had their flashlight on.
  • Fixed bug where orbs had to be interacted with by the server host first - removed disable timer.
  • Added shadows to flashlights.
  • Fixed orbs getting synced to local (0,0,0), causing the orb to escape the controls and stop progression.
  • Fixed player tools having missing materials in eye scene.
  • Fixed some orb events not triggering due to missing _occupyingOrb in slot.
  • Fixed problems when moving scenes.
  • Fixed problems with disconnecting and reconnecting.
  • Added syncing of dialogue conditions.
  • Added syncing of ship log.

0.7.0-pr1

08 Dec 09:33
b507ed2
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0.7.0-pr1 Pre-release
Pre-release

This is a pre-release, there will be bugs! Please report them with an issue or in the discord.

  • Custom network implementation.
  • Added conversation boxes so other players can see dialogue.
  • Added NPC head rotation syncing.
  • Added player head rotation syncing.
  • Rewrote animation system.
  • Fixed bug where a player suiting up/down would cause a player still in the title screen to throw an error.
  • Fixed bug where any player joining a server would appear to already be suited up, to anyone wearing a suit.
  • Fixed bug where any player joining a server would appear to have their flashlight on, to anyone who had their flashlight on.
  • Fixed bug where orbs had to be interacted with by the server host first - removed disable timer.
  • Added shadows to flashlights.
  • Fixed orbs getting stuck at local (0,0,0).
  • Fixed player tools having missing materials in eye scene.
  • Fixed some orb events not triggering due to missing _occupyingOrb in slot.

0.6.0

22 Oct 20:33
b297f1c
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  • Added orb tracking.
  • Fixed lots of network problems.
  • Quality of life fixes. (Text case consistency, grammar fixes, etc.)

0.6.0-pr1

22 Sep 20:43
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0.6.0-pr1 Pre-release
Pre-release

This is a pre-release, there will be bugs! Please report them with an issue or in the discord.
Added orb syncing, and general code cleanup.

0.5.1

23 Aug 19:48
2d0895f
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Fixed a bug meaning loop-restarts would break the game.

0.5.0

23 Aug 19:05
5dd4701
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Fixed

  • Errors when disconnecting in menu
  • Errors when stopping server in menu
  • Hud markers staying after disconnecting
  • Player bodies staying after disconnecting
  • Errors not lettings clients disconnect
  • Probe snapshots not being visible