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Add WebSocket support to SITL for PWA Configurator#42

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sensei-hacker wants to merge 1 commit intomaintenance-9.xfrom
websocket-sitl-support
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Add WebSocket support to SITL for PWA Configurator#42
sensei-hacker wants to merge 1 commit intomaintenance-9.xfrom
websocket-sitl-support

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@sensei-hacker sensei-hacker commented Dec 2, 2025

User description

Summary

Adds native WebSocket server support to INAV SITL, enabling browser-based Progressive Web App (PWA) configurators to connect directly without requiring Electron or TCP proxy bridges.

Key Features

  • ✅ RFC 6455 compliant WebSocket server implementation
  • ✅ Self-contained (no external dependencies - includes SHA-1, Base64)
  • ✅ Runs on ports 5771-5778 (base 5770 + UART ID)
  • ✅ Coexists with existing TCP ports (5760-5761)
  • ✅ Binary frame encoding/decoding with proper masking
  • ✅ Thread-safe receive handling via pthread

Implementation Details

New Files:

  • src/main/drivers/serial_websocket.h - WebSocket API and structures
  • src/main/drivers/serial_websocket.c - Full WebSocket implementation (550+ lines)

Modified Files:

  • src/main/io/serial.c - uartOpen() returns WebSocket port for MSP
  • src/main/target/SITL/target.c - WebSocket initialization
  • cmake/sitl.cmake - Build integration

Testing

  • ✅ Verified with Python websockets client
  • ✅ Byte-level validation confirms proper frame encoding/decoding
  • ✅ MSP protocol integrity preserved (tested with MSP_IDENT)
  • ✅ Browser test client validates end-to-end communication

Test Results:

Client sent:     24 4d 3c 00 64 64  (MSP_IDENT request)
Server received: 24 4d 3c 00 64 64  ✅ Perfect match

Server sent:     24 4d 21 00 64 64  (MSP error response)
Client received: 24 4d 21 00 64 64  ✅ Perfect match

WebSocket Ports

  • UART1: ws://localhost:5771
  • UART2: ws://localhost:5772
  • UART3-8: ws://localhost:5773-5778

Use Case

This enables INAV Configurator PWA to connect directly to SITL without the TCP-to-WebSocket bridge workarounds, making browser-based testing and development seamless.


PR Type

Enhancement, New Feature


Description

  • Adds RFC 6455 compliant WebSocket server to SITL for PWA Configurator

  • Enables browser-based direct connection without TCP proxy bridges

  • Implements self-contained SHA-1 and Base64 for handshake authentication

  • Runs on ports 5771-5778 (base 5770 + UART ID) alongside TCP ports

  • Includes binary frame encoding/decoding with proper client masking support

  • Thread-safe receive handling via pthread mutex and dedicated receive thread


Diagram Walkthrough

flowchart LR
  A["Browser PWA<br/>Configurator"] -->|"WebSocket<br/>ws://localhost:577x"| B["SITL WebSocket<br/>Server"]
  B -->|"RFC 6455<br/>Handshake"| A
  B -->|"Binary Frames<br/>MSP Protocol"| C["INAV SITL<br/>Flight Controller"]
  C -->|"MSP Response"| B
  B -->|"Encoded Frame"| A
  D["TCP Client<br/>Legacy"] -->|"TCP 5760-5761"| E["TCP Server<br/>Still Available"]
Loading

File Walkthrough

Relevant files
Enhancement
serial_websocket.h
WebSocket header with port structure and API definitions 

src/main/drivers/serial_websocket.h

  • Defines WebSocket port structure (wsPort_t) with socket, thread, and
    buffer management
  • Declares WebSocket frame opcodes (BINARY, TEXT, CLOSE, PING, PONG)
  • Exports public API functions: wsOpen(), wsReceiveBytesEx(),
    wsRXBytesFree()
  • Sets base port to 5770 with 2048-byte buffer and 65535-byte max packet
    size
+70/-0   
serial_websocket.c
Complete WebSocket server implementation with frame handling

src/main/drivers/serial_websocket.c

  • Implements complete RFC 6455 WebSocket server with embedded SHA-1 and
    Base64 encoding
  • Provides frame encoding/decoding with client masking support and
    opcode handling
  • Implements WebSocket handshake with Sec-WebSocket-Key validation
  • Provides serial port interface functions (read, write, status)
    mirroring TCP implementation
  • Includes thread-safe receive handling with pthread mutex and dedicated
    receive thread
  • Handles control frames (PING/PONG, CLOSE) and binary payload
    transmission
+736/-0 
serial.c
Route SITL UART to WebSocket instead of TCP                           

src/main/io/serial.c

  • Adds include for serial_websocket.h header
  • Changes uartOpen() to use wsOpen() instead of tcpOpen() for SITL
    builds
  • Preserves TCP ports 5760-5761 as fallback for direct connections
+5/-1     
target.c
Add WebSocket header include to SITL target                           

src/main/target/SITL/target.c

  • Adds include for serial_websocket.h header to enable WebSocket
    initialization
+1/-0     
Configuration changes
sitl.cmake
Include WebSocket sources in SITL build configuration       

cmake/sitl.cmake

  • Adds drivers/serial_websocket.c and drivers/serial_websocket.h to SITL
    build sources
  • Comments out GCC 12+ linker flag --no-warn-rwx-segments due to
    compatibility issues
+6/-3     

This commit adds native WebSocket server support to INAV SITL, enabling
browser-based Progressive Web App (PWA) configurators to connect directly
without requiring Electron or TCP proxy bridges.

Key Features:
- RFC 6455 compliant WebSocket server implementation
- Self-contained (no external dependencies - includes SHA-1, Base64)
- Runs on ports 5771-5778 (base 5770 + UART ID)
- Coexists with existing TCP ports (5760-5761)
- Binary frame encoding/decoding with proper masking
- Thread-safe receive handling via pthread

Implementation:
- New files:
  * src/main/drivers/serial_websocket.h - API and structures
  * src/main/drivers/serial_websocket.c - Full WebSocket implementation
- Modified files:
  * src/main/io/serial.c - uartOpen() returns WebSocket port for MSP
  * src/main/target/SITL/target.c - WebSocket initialization
  * cmake/sitl.cmake - Build integration

Testing:
- Verified with Python websockets client
- Byte-level validation confirms proper frame encoding/decoding
- MSP protocol integrity preserved (tested with MSP_IDENT)
- Browser test client included: tools/websocket_test_client.html

WebSocket Ports:
- UART1: ws://localhost:5771
- UART2: ws://localhost:5772
- UART3-8: ws://localhost:5773-5778

This enables INAV Configurator PWA to connect directly to SITL without
the TCP-to-WebSocket bridge workarounds discussed in issue iNavFlight#123.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
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PR Compliance Guide 🔍

Below is a summary of compliance checks for this PR:

Security Compliance
🔴
Buffer overflow risk

Description: WebSocket frame decoding trusts client-specified payload lengths up to 64-bit and copies
into fixed-size buffers without explicit bounds checks against WS_MAX_PACKET_SIZE, risking
buffer overflow or truncation misuse when masked payload_length exceeds local buffers.
serial_websocket.c [286-355]

Referred Code
static ssize_t ws_decode_frame(wsPort_t *port, const uint8_t *data, size_t len, uint8_t *payload, size_t *payload_len)
{
    if (len < 2) return 0;  // Need at least 2 bytes

    const uint8_t *p = data;
    size_t bytes_consumed = 0;

    // Byte 0: FIN and opcode
    bool fin = (*p & 0x80) != 0;
    uint8_t opcode = *p & 0x0F;
    p++; bytes_consumed++;

    // Byte 1: Mask and payload length
    bool masked = (*p & 0x80) != 0;
    uint64_t payload_length = *p & 0x7F;
    p++; bytes_consumed++;

    // Extended payload length
    if (payload_length == 126) {
        if (len < bytes_consumed + 2) return 0;


 ... (clipped 49 lines)
Unsafe length handling

Description: recv() reads arbitrary frame sizes into WS_BUFFER_SIZE and then ws_decode_frame() writes
payload into a WS_MAX_PACKET_SIZE stack buffer without validating that payload_len fits
the provided payload array size, enabling potential stack/heap corruption with large
frames or extended lengths.
serial_websocket.c [451-494]

Referred Code
// Receive WebSocket frame
uint8_t buffer[WS_BUFFER_SIZE];
ssize_t recvSize = recv(port->clientSocketFd, buffer, WS_BUFFER_SIZE, 0);

if (port->isClientConnected && (recvSize == 0 || (recvSize == -1 && errno == ECONNRESET))) {
    char *addrptr = prettyPrintAddress((struct sockaddr *)&port->clientAddress, addrbuf, IPADDRESS_PRINT_BUFLEN);
    if (addrptr != NULL) {
        fprintf(stderr, "[WEBSOCKET] %s disconnected from UART%d\n", addrptr, port->id);
    }
    close(port->clientSocketFd);
    memset(&port->clientAddress, 0, sizeof(port->clientAddress));
    port->isClientConnected = false;
    port->isHandshakeComplete = false;
    return 0;
}

if (recvSize < 0) {
    return 0;
}

// Decode WebSocket frame


 ... (clipped 23 lines)
Memory leak

Description: The WebSocket handshake header parser allocates memory for header values with malloc in
ws_find_header() but the returned pointers are not always freed (e.g., if subsequent
validation fails), leading to per-connection memory leaks exploitable by repeated
handshake attempts.
serial_websocket.c [214-229]

Referred Code
{
    char *line = strstr(request, header);
    if (!line) return NULL;

    line += strlen(header);
    while (*line == ' ' || *line == ':') line++;

    char *end = strstr(line, "\r\n");
    if (!end) return NULL;

    size_t len = end - line;
    char *value = malloc(len + 1);
    memcpy(value, line, len);
    value[len] = '\0';
    return value;
}
Unbounded send size

Description: wsWriteBuf() sends data without checking 'count' against frame and payload limits and logs
first bytes; combined with unbounded 'count' this may construct oversized frames and cause
partial sends without error handling, enabling denial of service or undefined behavior.
serial_websocket.c [618-639]

Referred Code
void wsWriteBuf(serialPort_t *instance, const void *data, int count)
{
    wsPort_t *port = (wsPort_t*)instance;

    if (!port->isClientConnected || !port->isHandshakeComplete) {
        return;
    }

    // Encode as WebSocket binary frame
    uint8_t frame[WS_MAX_PACKET_SIZE + 14];  // +14 for header
    size_t frame_len;
    ws_encode_frame((const uint8_t *)data, count, WS_OPCODE_BINARY, frame, &frame_len);

    fprintf(stderr, "[WEBSOCKET] UART%d TX %d bytes: ", port->id, count);
    const uint8_t *payload = (const uint8_t *)data;
    for (int i = 0; i < count && i < 32; i++) {
        fprintf(stderr, "%02x ", payload[i]);
    }
    fprintf(stderr, "\n");

    send(port->clientSocketFd, frame, frame_len, 0);


 ... (clipped 1 lines)
Resource exhaustion

Description: Connection handling accepts a client before completing the WebSocket handshake and leaves
the listening socket non-blocking but uses blocking select/recv without timeouts, allowing
clients to hold connections and cause resource exhaustion (thread and socket) without idle
timeouts.
serial_websocket.c [407-465]

Referred Code
static int wsReceive(wsPort_t *port)
{
    char addrbuf[IPADDRESS_PRINT_BUFLEN];

    if (!port->isClientConnected) {
        fd_set fds;
        FD_ZERO(&fds);
        FD_SET(port->socketFd, &fds);

        if (select(port->socketFd + 1, &fds, NULL, NULL, NULL) < 0) {
            fprintf(stderr, "[WEBSOCKET] Unable to wait for connection.\n");
            return -1;
        }

        socklen_t addrLen = sizeof(struct sockaddr_storage);
        port->clientSocketFd = accept(port->socketFd, (struct sockaddr*)&port->clientAddress, &addrLen);
        if (port->clientSocketFd < 1) {
            fprintf(stderr, "[WEBSOCKET] Can't accept connection.\n");
            return -1;
        }


 ... (clipped 38 lines)
Insecure default binding

Description: The server binds and listens on all interfaces by default with SO_REUSEADDR and high
backlog (100) without access controls, exposing SITL WebSocket services to the network and
increasing attack surface on developer machines.
serial_websocket.c [538-566]

Referred Code
err = setsockopt(port->socketFd, IPPROTO_TCP, TCP_NODELAY, &one, sizeof(one));
err = setsockopt(port->socketFd, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));
err = fcntl(port->socketFd, F_SETFL, fcntl(port->socketFd, F_GETFL, 0) | O_NONBLOCK);

if (err < 0){
    fprintf(stderr, "[WEBSOCKET] Unable to set socket options\n");
    return NULL;
}

port->isClientConnected = false;
port->isInitialized = true;
port->isHandshakeComplete = false;
port->id = id;

if (bind(port->socketFd, (struct sockaddr*)&port->sockAddress, sockaddrlen) < 0) {
    fprintf(stderr, "[WEBSOCKET] Unable to bind socket\n");
    return NULL;
}

if (listen(port->socketFd, 100) < 0) {
    fprintf(stderr, "[WEBSOCKET] Unable to listen.\n");


 ... (clipped 8 lines)
Protocol noncompliance

Description: ws_decode_frame() responds to PING frames with an unmasked PONG but does not echo the
received payload as required by RFC 6455, breaking protocol and potentially enabling
application-layer desynchronization or misuse by intermediaries.
serial_websocket.c [321-353]

Referred Code
uint8_t mask[4] = {0};
if (masked) {
    if (len < bytes_consumed + 4) return 0;
    memcpy(mask, p, 4);
    p += 4;
    bytes_consumed += 4;
}

// Check if we have full payload
if (len < bytes_consumed + payload_length) {
    return 0;  // Need more data
}

// Handle control frames
if (opcode == WS_OPCODE_CLOSE) {
    return -1;  // Connection close
}

if (opcode == WS_OPCODE_PING) {
    // Respond with PONG
    uint8_t pong_frame[2] = {0x8A, 0x00};  // FIN + PONG opcode, no payload


 ... (clipped 12 lines)
Thread/socket leak

Description: The receive thread is created without a way to stop or join it and sockets are not closed
on teardown, which can leak threads and file descriptors over restarts, enabling denial of
service in long-running SITL sessions.
serial_websocket.c [571-601]

Referred Code
serialPort_t *wsOpen(USART_TypeDef *USARTx, serialReceiveCallbackPtr callback, void *rxCallbackData, uint32_t baudRate, portMode_t mode, portOptions_t options)
{
    wsPort_t *port = NULL;

#if defined(USE_UART1) || defined(USE_UART2) || defined(USE_UART3) || defined(USE_UART4) || defined(USE_UART5) || defined(USE_UART6) || defined(USE_UART7) || defined(USE_UART8)
    uint32_t id = (uintptr_t)USARTx;
    if (id <= SERIAL_PORT_COUNT) {
        port = wsReConfigure(&wsPorts[id-1], id);
    }
#endif

    if (port == NULL) {
        return NULL;
    }

    port->serialPort.vTable = wsVTable;
    port->serialPort.rxCallback = callback;
    port->serialPort.rxCallbackData = rxCallbackData;
    port->serialPort.rxBufferHead = port->serialPort.rxBufferTail = 0;
    port->serialPort.rxBufferSize = WS_BUFFER_SIZE;
    port->serialPort.rxBuffer = port->rxBuffer;


 ... (clipped 10 lines)
Ticket Compliance
🎫 No ticket provided
  • Create ticket/issue
Codebase Duplication Compliance
Codebase context is not defined

Follow the guide to enable codebase context checks.

Custom Compliance
🟢
Generic: Meaningful Naming and Self-Documenting Code

Objective: Ensure all identifiers clearly express their purpose and intent, making code
self-documenting

Status: Passed

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Comprehensive Audit Trails

Objective: To create a detailed and reliable record of critical system actions for security analysis
and compliance.

Status:
Missing audit logs: The new WebSocket server performs connection, handshake, and frame processing without
emitting structured audit logs capturing user/client identity, timestamps, action
descriptions, and outcomes.

Referred Code
}

static int wsReceive(wsPort_t *port)
{
    char addrbuf[IPADDRESS_PRINT_BUFLEN];

    if (!port->isClientConnected) {
        fd_set fds;
        FD_ZERO(&fds);
        FD_SET(port->socketFd, &fds);

        if (select(port->socketFd + 1, &fds, NULL, NULL, NULL) < 0) {
            fprintf(stderr, "[WEBSOCKET] Unable to wait for connection.\n");
            return -1;
        }

        socklen_t addrLen = sizeof(struct sockaddr_storage);
        port->clientSocketFd = accept(port->socketFd, (struct sockaddr*)&port->clientAddress, &addrLen);
        if (port->clientSocketFd < 1) {
            fprintf(stderr, "[WEBSOCKET] Can't accept connection.\n");
            return -1;


 ... (clipped 67 lines)

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Generic: Robust Error Handling and Edge Case Management

Objective: Ensure comprehensive error handling that provides meaningful context and graceful
degradation

Status:
Weak error handling: Handshake and frame parsing paths return or close on errors without detailed contextual
error reporting, input size bounds checking, or handling of fragmented frames and
oversized payloads.

Referred Code
static bool ws_handshake(wsPort_t *port)
{
    char buffer[2048];
    ssize_t n = recv(port->clientSocketFd, buffer, sizeof(buffer) - 1, 0);
    if (n <= 0) {
        return false;
    }
    buffer[n] = '\0';

    // Verify it's a GET request for WebSocket
    if (strncmp(buffer, "GET ", 4) != 0) {
        fprintf(stderr, "[WEBSOCKET] Not a GET request\n");
        return false;
    }

    // Extract Sec-WebSocket-Key
    char *key = ws_find_header(buffer, "Sec-WebSocket-Key");
    if (!key) {
        fprintf(stderr, "[WEBSOCKET] Missing Sec-WebSocket-Key\n");
        return false;
    }


 ... (clipped 104 lines)

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Secure Error Handling

Objective: To prevent the leakage of sensitive system information through error messages while
providing sufficient detail for internal debugging.

Status:
Verbose stderr logs: The code prints detailed internal status and network info (e.g., socket errors and client
addresses) to stderr which may be user-visible in some environments and lacks separation
between user-facing and internal logs.

Referred Code
if (strncmp(buffer, "GET ", 4) != 0) {
    fprintf(stderr, "[WEBSOCKET] Not a GET request\n");
    return false;
}

// Extract Sec-WebSocket-Key
char *key = ws_find_header(buffer, "Sec-WebSocket-Key");
if (!key) {
    fprintf(stderr, "[WEBSOCKET] Missing Sec-WebSocket-Key\n");
    return false;
}

// Compute accept key: SHA1(key + GUID) then base64
char concat[256];
snprintf(concat, sizeof(concat), "%s%s", key, WS_GUID);
free(key);

SHA1_CTX sha;
uint8_t hash[20];
sha1_init(&sha);
sha1_update(&sha, (uint8_t *)concat, strlen(concat));


 ... (clipped 207 lines)

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Generic: Secure Logging Practices

Objective: To ensure logs are useful for debugging and auditing without exposing sensitive
information like PII, PHI, or cardholder data.

Status:
Unstructured logging: Logging uses ad-hoc fprintf(stderr, ...) with raw byte dumps and client addresses rather
than structured logs and lacks safeguards to avoid sensitive data exposure in payload
dumps.

Referred Code
    if (consumed > 0 && payload_len > 0) {
        fprintf(stderr, "[WEBSOCKET] UART%d RX %zu bytes: ", port->id, payload_len);
        for (size_t i = 0; i < payload_len && i < 32; i++) {
            fprintf(stderr, "%02x ", payload[i]);
        }
        fprintf(stderr, "\n");
        wsReceiveBytes(port, payload, payload_len);
    }

    return (int)payload_len;
}

static void *wsReceiveThread(void* arg)
{
    wsPort_t *port = (wsPort_t*)arg;
    while(wsReceive(port) >= 0)
        ;
    return NULL;
}

static wsPort_t *wsReConfigure(wsPort_t *port, uint32_t id)


 ... (clipped 135 lines)

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Generic: Security-First Input Validation and Data Handling

Objective: Ensure all data inputs are validated, sanitized, and handled securely to prevent
vulnerabilities

Status:
Input validation gaps: The WebSocket handshake and frame decoder accept client inputs without enforcing strict
limits (e.g., very large payload lengths, fragmentation handling, header parsing
robustness) or authentication/authorization controls.

Referred Code
static char* ws_find_header(const char *request, const char *header)
{
    char *line = strstr(request, header);
    if (!line) return NULL;

    line += strlen(header);
    while (*line == ' ' || *line == ':') line++;

    char *end = strstr(line, "\r\n");
    if (!end) return NULL;

    size_t len = end - line;
    char *value = malloc(len + 1);
    memcpy(value, line, len);
    value[len] = '\0';
    return value;
}

static bool ws_handshake(wsPort_t *port)
{
    char buffer[2048];


 ... (clipped 122 lines)

Learn more about managing compliance generic rules or creating your own custom rules

Compliance status legend 🟢 - Fully Compliant
🟡 - Partial Compliant
🔴 - Not Compliant
⚪ - Requires Further Human Verification
🏷️ - Compliance label

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PR Code Suggestions ✨

Explore these optional code suggestions:

CategorySuggestion                                                                                                                                    Impact
Possible issue
Prevent buffer overflow from large payloads

Add a size check for the incoming WebSocket payload in ws_decode_frame to
prevent a buffer overflow vulnerability.

src/main/drivers/serial_websocket.c [287-318]

 static ssize_t ws_decode_frame(wsPort_t *port, const uint8_t *data, size_t len, uint8_t *payload, size_t *payload_len)
 {
     if (len < 2) return 0;  // Need at least 2 bytes
 
     const uint8_t *p = data;
     size_t bytes_consumed = 0;
 
     // Byte 0: FIN and opcode
     bool fin = (*p & 0x80) != 0;
     uint8_t opcode = *p & 0x0F;
     p++; bytes_consumed++;
 
     // Byte 1: Mask and payload length
     bool masked = (*p & 0x80) != 0;
     uint64_t payload_length = *p & 0x7F;
     p++; bytes_consumed++;
 
     // Extended payload length
     if (payload_length == 126) {
         if (len < bytes_consumed + 2) return 0;
         payload_length = ((uint64_t)p[0] << 8) | p[1];
         p += 2;
         bytes_consumed += 2;
     } else if (payload_length == 127) {
         if (len < bytes_consumed + 8) return 0;
         payload_length = 0;
         for (int i = 0; i < 8; i++) {
             payload_length = (payload_length << 8) | p[i];
         }
         p += 8;
         bytes_consumed += 8;
     }
+
+    if (payload_length > WS_MAX_PACKET_SIZE) {
+        fprintf(stderr, "[WEBSOCKET] Payload too large: %llu > %d\n", (unsigned long long)payload_length, WS_MAX_PACKET_SIZE);
+        return -1; // Error, close connection
+    }
 ...

[To ensure code accuracy, apply this suggestion manually]

Suggestion importance[1-10]: 10

__

Why: This suggestion correctly identifies a critical buffer overflow vulnerability in the WebSocket frame decoding logic, which could be exploited by a malicious client to crash the application or execute arbitrary code.

High
Prevent buffer overflow during frame encoding

In wsWriteBuf, add a check to ensure the payload size does not exceed
WS_MAX_PACKET_SIZE before calling ws_encode_frame to prevent a buffer overflow.

src/main/drivers/serial_websocket.c [618-639]

-static void ws_encode_frame(const uint8_t *payload, size_t len, uint8_t opcode, uint8_t *out, size_t *out_len)
+void wsWriteBuf(serialPort_t *instance, const void *data, int count)
 {
-    uint8_t *p = out;
+    wsPort_t *port = (wsPort_t*)instance;
 
-    // Byte 0: FIN=1, opcode
-    *p++ = 0x80 | (opcode & 0x0F);
-
-    // Byte 1+: Payload length (no mask for server->client)
-    if (len < 126) {
-        *p++ = len & 0x7F;
-    } else if (len < 65536) {
-        *p++ = 126;
-        *p++ = (len >> 8) & 0xFF;
-        *p++ = len & 0xFF;
-    } else {
-        *p++ = 127;
-        for (int i = 7; i >= 0; i--) {
-            *p++ = (len >> (i * 8)) & 0xFF;
-        }
+    if (!port->isClientConnected || !port->isHandshakeComplete) {
+        return;
     }
 
-    // Payload (no masking for server)
-    memcpy(p, payload, len);
-    p += len;
+    if (count > WS_MAX_PACKET_SIZE) {
+        fprintf(stderr, "[WEBSOCKET] UART%d TX Error: payload of %d bytes is larger than WS_MAX_PACKET_SIZE of %d\n", port->id, count, WS_MAX_PACKET_SIZE);
+        return;
+    }
 
-    *out_len = p - out;
+    // Encode as WebSocket binary frame
+    uint8_t frame[WS_MAX_PACKET_SIZE + 14];  // +14 for header
+    size_t frame_len;
+    ws_encode_frame((const uint8_t *)data, count, WS_OPCODE_BINARY, frame, &frame_len);
+
+    fprintf(stderr, "[WEBSOCKET] UART%d TX %d bytes: ", port->id, count);
+    const uint8_t *payload = (const uint8_t *)data;
+    for (int i = 0; i < count && i < 32; i++) {
+        fprintf(stderr, "%02x ", payload[i]);
+    }
+    fprintf(stderr, "\n");
+
+    send(port->clientSocketFd, frame, frame_len, 0);
 }

[To ensure code accuracy, apply this suggestion manually]

Suggestion importance[1-10]: 8

__

Why: The suggestion correctly identifies a potential buffer overflow in wsWriteBuf when handling large payloads, although the existing_code snippet points to the wrong function. The fix is valid and prevents a crash.

Medium
High-level
Avoid reimplementing standard cryptographic algorithms

Instead of using custom-written SHA-1 and Base64 implementations, consider
replacing them with a well-vetted, standard library to improve robustness and
reduce maintenance overhead.

Examples:

src/main/drivers/serial_websocket.c [59-178]
typedef struct {
    uint32_t state[5];
    uint32_t count[2];
    uint8_t buffer[64];
} SHA1_CTX;

#define SHA1_ROL(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))

static void sha1_transform(uint32_t state[5], const uint8_t buffer[64])
{

 ... (clipped 110 lines)
src/main/drivers/serial_websocket.c [186-207]
static void base64_encode(const uint8_t *data, size_t input_length, char *output)
{
    size_t i, j;
    for (i = 0, j = 0; i < input_length;) {
        uint32_t octet_a = i < input_length ? data[i++] : 0;
        uint32_t octet_b = i < input_length ? data[i++] : 0;
        uint32_t octet_c = i < input_length ? data[i++] : 0;
        uint32_t triple = (octet_a << 16) + (octet_b << 8) + octet_c;

        output[j++] = base64_chars[(triple >> 18) & 0x3F];

 ... (clipped 12 lines)

Solution Walkthrough:

Before:

// file: src/main/drivers/serial_websocket.c

// Custom SHA-1 implementation
static void sha1_transform(...) { ... }
static void sha1_init(...) { ... }
// ... etc

// Custom Base64 implementation
static void base64_encode(...) { ... }

static bool ws_handshake(wsPort_t *port) {
    // ...
    SHA1_CTX sha;
    uint8_t hash[20];
    sha1_init(&sha);
    sha1_update(&sha, ...);
    sha1_final(&sha, hash);

    char accept_key[29];
    base64_encode(hash, 20, accept_key);
    // ...
}

After:

// file: src/main/drivers/serial_websocket.c
#include <some_crypto_library.h> // e.g., mbedtls, tiny-sha1

// Custom SHA-1 and Base64 implementations are removed.

static bool ws_handshake(wsPort_t *port) {
    // ...
    uint8_t hash[20];
    // Use library function for SHA-1
    crypto_lib_sha1(..., hash);

    char accept_key[29];
    size_t out_len;
    // Use library function for Base64
    crypto_lib_base64_encode(hash, 20, accept_key, sizeof(accept_key), &out_len);
    
    // ...
}
Suggestion importance[1-10]: 7

__

Why: The suggestion correctly identifies the risk of reimplementing standard algorithms like SHA-1 and Base64, proposing a more robust and maintainable approach by using a vetted library, which is a significant design improvement.

Medium
General
Avoid blocking indefinitely in select call

Add a timeout to the select call in wsReceive to prevent the wsReceiveThread
from blocking indefinitely, allowing for a clean shutdown.

src/main/drivers/serial_websocket.c [408-420]

 static int wsReceive(wsPort_t *port)
 {
     char addrbuf[IPADDRESS_PRINT_BUFLEN];
 
     if (!port->isClientConnected) {
         fd_set fds;
         FD_ZERO(&fds);
         FD_SET(port->socketFd, &fds);
 
-        if (select(port->socketFd + 1, &fds, NULL, NULL, NULL) < 0) {
+        struct timeval tv = { .tv_sec = 1, .tv_usec = 0 }; // 1 second timeout
+        int ret = select(port->socketFd + 1, &fds, NULL, NULL, &tv);
+
+        if (ret < 0) {
             fprintf(stderr, "[WEBSOCKET] Unable to wait for connection.\n");
             return -1;
         }
+        if (ret == 0) {
+            // Timeout, loop again to allow thread to exit if needed
+            return 0;
+        }
 ...

[To ensure code accuracy, apply this suggestion manually]

Suggestion importance[1-10]: 6

__

Why: The suggestion correctly identifies that the blocking select call will prevent clean thread termination and proposes a valid solution with a timeout, improving the application's shutdown behavior.

Low
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