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3.1.5

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@uoil uoil released this 08 Jan 20:04
· 347 commits to master since this release

New: Modules

  • Added Reach

Changes: Modules

  • New task-based rotation system
    -- RotationTask: Every module that previously set the player's rotation
    -- will now be tasked with a priority. Currently it is using a 'smart' mode to
    -- determine which modules take priority, but in the future we will have a hud
    -- component to edit these priorities.
  • VisualRange: Adds modes for output to chat or notification, or both.
  • ElytraFly: Lowers autostart delay.
  • ElytraFly: StayAirborne auto disables on touching ground (will be an option soon).
  • Reach: Remove entity option until implemented.
  • Holes: Fixes render bugs.
  • NoCrystal: Update placeDelay value description.
  • WallHack: Move hpMode to top of settings.
  • WallHack: Move potionsMode to top of settings.
  • AutoFarm: Adds rotate value.
  • AutoMount: Bug fixes.
  • NoAFK: Bug fixes.
  • NewChunks: Default mode set to plane.

Changes: Hud Components

  • Added SliderComponent
  • Added CarouselComponent
  • Updates resize bugs in Colors and Hub
  • Add tooltips back to color values
  • Fixes tooltip bugs
  • Fixes hud configs
  • Widen scrollbars
  • Adds backspace holding to TextComponent & ColorComponent
  • TrayComponent: Add a button for the 'Colors' component
  • ToolTipComponent: Update looks
  • ToolTipComponent: Fixed many bugs
  • ModuleListComponent: Updated position of option gear
  • ModuleListComponent: Fixed saving bug
  • SliderComponent: Updated code formatting
  • SliderComponent: Fixed bugs
  • SliderComponent: Remove default super.render and replace with drag logic
  • TextComponent: Backspacing logic moved to function
  • TextComponent: Added CTRL-A & CTRL-V support
  • CarouselComponent: Lowercase initial display value
  • CarouselComponent: Proper capitalization
  • NotificationsComponent: Fixes bounding box