Releases: seppukudevelopment/seppuku
Releases · seppukudevelopment/seppuku
3.2.2
Client Changes:
- Fixes donator capes not loading correctly for some users
New Modules:
Module Changes:
Hud Changes:
Command Changes:
GUI Changes:
3.2.1
Client Changes:
- Donator capes: Donators can now create profiles on Seppuku's website to upload a custom cape URL for other client users to see.
- Cloud configs: Along with the new website update, donators can also upload configs (exported via .export command) to their profile on https://seppuku.pw/ and while in-game use the new .load command to change client configs on the fly.
New Modules:
New Commands:
New HUD Components:
Module Changes:
- Added NukerModule PACKET mode functionality
- Added flatten option to NukerModule
- Replaced NukerModule's SELECTION mode with a block filter
- Fixed FreecamModule in single-player
- CapeModule updated to support .reload
- NoteBotModule improvements
- AutoEatModule now supports golden apples as food with the option "gapples"
GUI Changes:
API Changes:
3.2.0
Client Changes:
- Multi-config system via .config command
- ! WARNING ! Breaks old configs, Simply move all files in
Seppuku/Config
toSeppuku/Config/Default
if updating from 3.1.8 or below.
New Modules:
New HUD Components:
Module Changes:
- NoLag: Add blocks and item specific render filtering
- NoLag: loadRenderers onToggle
- Add new sprint features (KeyState, CheckScreen)
- Add tamed option to DonkeyAlert
GUI Changes:
API Changes:
3.1.8
3.1.7
Client Changes:
- Hot-swap configs via ".reload" is available now (any file in the Seppuku directory)
- Notification icons
- Updated main menu
New Modules:
- Added Ambiance
- Added AutoClicker
- Added FakePlayer
- Added FriendTab
- Added NoToast
New Commands:
- LocateFeature (".locatefeature") ("Like /locate, but client-side and with an option to override the origin for calculating the nearest feature", ".locatefeature or .locatefeature ")
Module Changes:
- ElytraFly: New mode ("Look")
- ElytraFly: X, Y, Z speed factor settings ("SpeedX, SpeedYUp, SpeedYDown, SpeedZ")
- ElytraFly: Added setting for disabling NoHunger ("DisableNoHunger")
- ElytraFly: AutoStart fixes
- ElytraFly: Lowers AutoStart default delay
- SpeedMine: Added new setting to allow for multimining ("Auto")
- SpeedMine: Added new mode ("SEQUENTIAL")
- GuiMove: Fixed bugs, added new modes ("NEW, OLD")
- GuiMove: Added setting to stop movement in signs ("AllowSignMove")
- Burrow: Added new mode ("INSTA")
- Burrow: Added new settings ("ModeDelay, ModeSmartTp, ModeNoVoid")
- Timer: Added new setting ("TPSSync")
- ChatFilter: Added russian text setting ("Russian")
- ChatFilter: Added asian text setting ("Asian")
- ChatFilter: Added new setting ("Regex") ("Messages matching this regular expression will be hidden. Leave it blank to disable.")
- ChatFilter: No longer have null pointer for the UnicodeBlock
- AutoIgnore: Added setting for allowing friends to bypass ignore ("AllowFriends")
- AutoIgnore: Hover over auto-ignored player names to see what they said
- Waypoints: Alpha fix
- Greeter: Added setting to only greet friends ("Friends")
- NoteBot: Updated visual
- NoFall: Added setting to disable NoFall when the player is flying ("ElytraDisable")
- NoLag: Added new settings ("Torches, Fireworks, Redstone, RedstoneTorch, RedstoneLogic")
- NoLag: Completely disables fireworks from being added
- NoLag: Completely disables skulls from spawning if enabled
- NoLag: Added force wither setting ("WithersForce") <-----------------------------------------------------
GUI Changes:
- Toggleable anchor/glue snapping and nicer looking hud components
- Added numbers to each panel in the GUI to represent the count of items in the list
- TextComponent: Shift text to left when length is greater than width
- TextComponent: Bug fixes
- BlocksComponent: Add support for fluid blocks
API Changes:
- Fixes string value saving bug
- Code formatting
3.1.6
Client Changes:
- Heavily optimized the client in many ways
- Added an Alt Manager to the main menu
- Added a Particle System to main menu & hud editor
New Modules:
- Added AutoWither
- Added AutoTorch
- Added Burrow
- Added NoteBot
New HUD Components:
- Added Particles
Module Changes:
- CrystalAura: Many new options! (improved logic & damage calculation overall)
--- attackDelay: "The delay to attack crystals (ms)."
--- attackRadius: "The minimum range to attack crystals."
--- attackMaxDistance: "The max (block)distance an entity must be to the a crystal to begin attacking."
--- placeDelay: "The delay to place crystals (ms)."
--- placeRadius: "The radius in blocks around the player to process placing in."
--- placeMaxDistance: "The (max)distance an entity must be to the new crystal to begin placing."
--- placeLocalDistance: "The (max)distance away the entity must be from the local player to begin placing." - AutoTotem: New values (crystals, checkScreen)
--- crystals: "Go back to crystals in offhand after health is replenished."
--- checkScreen: "Checks if a screen is not opened to begin (usually disabled)." - ElytraFly: New values (stayAirborneDisable, stayAirborneDelay)
--- stayAirborneDisable: "Automatically disables StayAirborne when touching the ground."
--- stayAirborneDelay: "Automatically disables StayAirborne when touching the ground." - ElytraFly: No longer auto-equips with chest or shulkerbox opened
- ElytraFly: Fixes AutoEquip when inventory is full
- Multitask: Adds BowDisable option
--- bowDisable: "Disables multi-tasking when holding a bow."
--- shieldDisable: "Disables multi-tasking when holding a shield." - Multitask: Now works while steering boats! (eat or attack while driving a boat)
- NewChunks: Added height value also added lineWidth value
--- height: "Edit the height of the chunk visual."
--- lineWidth: "Edit the line width chunk visual." - Commands: Added predictions value (WIP)
--- predictions: "Renders command predictions on the screen (WIP)." - Keybinds: Adds new value (f3Toggle)
--- f3Toggle: "If enabled you will not toggle modules if you also press f3." - Waypoints: Many many new values! Go check them out!
- Search: Entirely re-written and optimized
- Xray: Entirely re-written and optimized
- NoLag: Adds value for wither skulls, also adds new value for disabling liquids/fluids
- NoLag: Enabled particles value by default (big fps gains)
- Reach: Entirely re-written and added a vanilla bypass option (teleport) for any reach distance!
- BlockHighlight: Bug fixes
- Holes: Added color value
- Holes: Fix alpha if fade is disabled
- ChatFilter: Only filters on 2b2t & 9b9t
- Burrow: Add notification on enable if out of obsidian
- HudEditor: Addd useful aliases ("clickgui", "gui", etc...)
- InfEnderChest: Reset ender chest on world change
- WallHack: Filtering bugs fixed
- WallHack: Added new aliases
- WallHack: Caches usernames for mob owners
- Chams: Filtering bugs fixed
- Chams: Adds color values for each entity type
- NoCrystal: Waits 1 second to NoCrystal after successfully eating a chorus fruit
- Phase: Temporary alternative method to addCollisionBoxes (noclip)
- AutoTorch: Fixed placing bugs
New Commands:
- Added .play
GUI Changes:
- Heavily updated UI backend code
- Added BlocksComponent (for values, check out xray and search in the gui!)
- Added ItemsComponent (for values)
- Colors: Added a color picker! (WIP)
- ModuleList: Support all types of child components
- OverView: Heavily optimized, has a new slider to change zoom!
- ResizableHudComponent: Fixed resize logic
- ResizableHudComponent: improve visibility of resize button
- SliderComponent: Works with resizing now
- SliderComponent: Bug fixes
- Adds gradients to scrolled lists in the Hud Editor
API Changes:
- Added GuiChatPatch
- Added BlockRendererDispatcherPatch
- Added EventRenderBlock
- Added EventUIValueChanged
- Added EventUIListValueChanged
- Added EventExtendPlayerReach
- Added EventPlayerReach
- Updated access transformer
- Removed all original Block patches (phase kinda broken rn)
- GuiSeppukuMainMenu: Fix alpha bugs
- ParticleSystem: Optimizations
- ParticleSystem: Add lines between particles
- Fixed bugs with main menu & particle system
- Updated readme
- Remove unused imports
- Make sub-command arrays final
- Chain append calls
- Fix wonky function namings
- Collapse identical catch blocks
- Makes many classes final that needed be
3.1.5
New: Modules
- Added Reach
Changes: Modules
- New task-based rotation system
-- RotationTask: Every module that previously set the player's rotation
-- will now be tasked with a priority. Currently it is using a 'smart' mode to
-- determine which modules take priority, but in the future we will have a hud
-- component to edit these priorities. - VisualRange: Adds modes for output to chat or notification, or both.
- ElytraFly: Lowers autostart delay.
- ElytraFly: StayAirborne auto disables on touching ground (will be an option soon).
- Reach: Remove entity option until implemented.
- Holes: Fixes render bugs.
- NoCrystal: Update placeDelay value description.
- WallHack: Move hpMode to top of settings.
- WallHack: Move potionsMode to top of settings.
- AutoFarm: Adds rotate value.
- AutoMount: Bug fixes.
- NoAFK: Bug fixes.
- NewChunks: Default mode set to plane.
Changes: Hud Components
- Added SliderComponent
- Added CarouselComponent
- Updates resize bugs in Colors and Hub
- Add tooltips back to color values
- Fixes tooltip bugs
- Fixes hud configs
- Widen scrollbars
- Adds backspace holding to TextComponent & ColorComponent
- TrayComponent: Add a button for the 'Colors' component
- ToolTipComponent: Update looks
- ToolTipComponent: Fixed many bugs
- ModuleListComponent: Updated position of option gear
- ModuleListComponent: Fixed saving bug
- SliderComponent: Updated code formatting
- SliderComponent: Fixed bugs
- SliderComponent: Remove default super.render and replace with drag logic
- TextComponent: Backspacing logic moved to function
- TextComponent: Added CTRL-A & CTRL-V support
- CarouselComponent: Lowercase initial display value
- CarouselComponent: Proper capitalization
- NotificationsComponent: Fixes bounding box
3.1.4
New: Modules
- Added DonkeyAlert
New: Hud Components
- Added MovementGraph
- Added Colors
Changes: Modules
- WallHack: Added absorption hearts option
- Search: Bug fixes
- ElytraFly: CONTROL mode no longer makes you slowly fall (EventMove)
- ElytraFly: Adds new aliases
- ElytraFly: Removes outdated BYPASS mode
- NoBiomeColor: Renamed Color to "Custom Color"
- Chams: Added items
- Chams: Items not enabled by default
- DonkeyAlert: Fix timer reset bug
- StorageAlert: Remove position from notification
- StorageAlert: Use seppuku chat log instead of ingameGUI.getChatGUI
- StorageAlert: Optimizations & updates
- BlockHighlight: Fix color bug
- Nuker: Creative nuker mode now only allowed in creative
Changes: Hud Components
- EntityList: Removed position from chat info
- ModuleList: Option gear added to all module buttons (on hover)
- ModuleList: Changed 'Color' to 'List Color'
- ModuleList: Make scrolling faster
- ModuleList: Fixed bug with initial position
- ModuleList: Fixes resizing bugs
- ModuleList: Adds 'Enabled' button to all module settings
- ModuleList: Moves keybind to top of module settings
- MovementGraph: Update hover mechanics
- MovementGraph: Update mechanics
- MovementGraph: Update looks
- TpsGraph: remove Vec2f from TpsNode
- TpsGraph: Increase update limit
- TpsGraph: Optimizations
Changes: Client API
- HudComponent: Now has value saving
- Notification: Update speed
- CapeManager: Updated to use new automatic donation cape system
- Removed default description for Hud Components
- Scrolling made faster in all panels
- Tooltips render a bit slower
- Removed alpha from all HudEditor panels
- Stops resizing panels when over panel max width
- Value class now supports java.awt.Color
- Rewrote how any old color values were created (mainly modules)
- Heavily optimizes configs
- Project code reformat & optimized all imports
- Updated readme.md
3.1.3
New Modules & Hud Components:
- Added TpsGraph
- Added EntityList
- Added NoFriendHurt
- Added AutoEat
- Added AutoGapple
- Rewrote AutoArmor
Module changes:
- WallHack: Added MobOwner option
- Nuker: Added "CREATIVE" mode
- ElytraFly: new options (AutoEquip, EquipDelay, StayAirborne)
- BlockHighlight: many new options!
- NewChunks: many new options!
- ChatFilter: Added new options for filtering out blue text & green text
- StorageAlert: Added button to chat message to create waypoint at location
- NameAlert: Added new option to save alerts to file (SaveToFile)
- NoEntityTrace: Added tools only option
- NoPacket: Added new option to cancel receiving remove/destroy entity packets (RemoveEntity)
- Lagger: Added "MAP" mode
- Search: Bug fixes
- EnabledMods: Bug fixes
API changes:
- Added InventoryUtil
- Added BlockUtil