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Small fix for High Quality Lighting #6

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Commits on Apr 17, 2020

  1. Small fix for High Quality Lighting

    I did a small fix for High Quality Lighting. Now it will be possible to use Viewport's Ambient Occlusion with Matcaps.
    Here is my previous report:
    sideeffects/GameDevelopmentToolset#162
    mifth authored Apr 17, 2020
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