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Paramedic Void Suit update #34657
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Paramedic Void Suit update #34657
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Added light to the paramedic void suit helmet Added siren with light to the paramedic void suit
RSI Diff Bot; head commit b6a9d0d merging into ce10a1b Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi
Resources/Textures/Clothing/Head/Hardsuits/paramedhelm.rsi
Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi
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Isn't the difference between a soft and hardsuit the damage protection and slowdown? |
The old code has a comment that says |
The light shouldn’t be on the antennae. The antennae is way too thin for that and serves a different function. Also, should probably have a custom icon for the siren action. |
Where would you suggest the light be then? |
changed the light placement |
latest siren: 2025-01-28.23-19-49.mp4 |
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Thanks for making the changes I requested.
I just had a few more nitpicks and questions about where the light variant sprites are from.
Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml
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Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
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Resources/Textures/Clothing/Head/Hardsuits/paramedhelm.rsi/icon-flash.png
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…make stuff); fixed identation; moved action to Action/types.yml.
attributions updated (turns out, i have to give myself credit when i make stuff) |
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Thanks for the PR!
Looks good to me.
Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml
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Resources/Textures/Clothing/Head/Hardsuits/paramedhelm.rsi/meta.json
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changed siren sound again, made the suggested changes |
…e pinky promise this time and if you don't like it, make a new PR yourself and offer a new sound
Final (pinky promise) change to the sound, recorded with game audio and PC audio at 100% 2025-02-01.22-32-20.mp4 |
Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
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Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
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Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
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Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
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Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
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I like that low-tone sound. it wont destroy my eardrums when I inevibitaly leave it on for hours on end. |
About the PR
Moved the paramedic void suit outof the softsuit yml and moved it into the hardsuit yml
Made it restricted to medical (to be in line with the other deparment-specific hardsuits)
Added flashlight to its helmet
Added rotating blue light with siren sound to the suit (similar to the justice helmet)
Why / Balance
It was the only hardsuit (to my knowledge) that didn't have flashlight.
And being such a limited item per station, I though it would be nice to give it an ambulance siren.
Technical details
Moved ClothingOuterHardsuitVoidParamed and ClothingHeadHelmetVoidParamed from softsuit/EVA to the hardsuit .yml's
Added ambulancesiren.ogg and updated attributions .yml in its folder
Media
https://youtu.be/XnXVAvqczww
Note: the graphics in the video are outdated, the light is now from the side of the helmet instead of the antenna
Requirements
Breaking changes
Prototypes parenting off ClothingHeadHardsuitWithLightBase need to be reparented to use both ClothingHeadHardsuitBase AND ClothingHeadSuitWithLightBase
Changelog
🆑