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Developer Documentation #311
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Something went wrong with the history here. Can you please rebase this onto |
As for the actual contents, I think it'd be good to have a separate document for the build and packaging options. This information isn't only useful to developers, but to downstream distributors and advanced users as well. Once we've got the most useful build options covered, I think we can finally merge that and the new readme into master, before covering the development/contributing guidelines. |
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@Akaricchi What were you hoping you see in a "Building/Maintainer" documentation? What's currently up, minus the developer-specific stuff, plus some examples of how to generate packages? |
An overview of the most useful build configuration options, e.g. how to enable the GLES3 renderer with shader translation support, how to set the default renderer, how to integrate ANGLE, relationship between |
It's also worth noting that On a typical Linux system without In |
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For some reason, |
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… be when this gets merged)
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Forked off from the mega-documentation branch.