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A simple BreakOut clone written using LibGDX (Java) and Box2d

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break-aht

A simple BreakOut clone written using LibGDX (Java) and Box2d. It can be deployed to android, windows, ios and OSX. This project is a learning tool for myself and anyone else who wishes to learn libgdx and Box2d. I appreciate all feedback especially since parts really need to be cleaned up and refactored.

TODO

  • Add an asset manager to load and clean up game objects like textures and sounds
  • Improve and consolidate the level selection and screen management
  • Fix ball movement to prevent flat/horizontal movement

As of now this game works and serves as a good base to learn Box2D, sprites and moving Box2D objects, and a simple Scene2D menu system. For now, I think I'm going to begin a new project. This game was meant to teach myself libGDX, Box2D, Scene2D and refresh my Java knowledge. I will now focus on building a game with the intent of releeasing it to at least the Google Play store.

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A simple BreakOut clone written using LibGDX (Java) and Box2d

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