🚀 A very efficient Texas Holdem GTO solver
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Updated
Nov 5, 2024 - C++
🚀 A very efficient Texas Holdem GTO solver
Gambit: The package for computation in game theory
This repository aims to solve and create new problems from different spheres of coding. A path to help students to get access to solutions and discuss their doubts.
This repository aims to solve and create new problems from different spheres of coding. A path to help students to get access to solutions and discuss their doubts.
A Matlab Toolbox for Cooperative Game Theory
Computing mixed-strategy Nash Equilibria for games involving multiple players
In this repository, the best solutions of data structures, combinatorial algorithms, game theory, artificial intelligence will be assembled. All implementations in the Javascript programming language.
Software codes for running the Game-theoretic Utility Tree (GUT) algorithm for the multi-robot Pursuit-Evasion problem in the Robotarium's simulator-hardware multi-robot testbed.
A module for solving linear programming problems on Python.
This repository analyses Strategic form games for N-player calculating various Equilibrium's, Calculate MSNE for 2-Player strategic form and zero sum game, Also contains algorithm for N-player finite Mechanism design to check if social choice function is SDSE, Ex-Post-efficient and Non-dictatorial.
A Mathematica Package for Cooperative Game Theory
Collection of materials and code samples on reinforcement learning / optimal control and game theory
University of Pisa Optimization Methods and Game Theory
This project is focused on building a tool to calculate the expected value (EV) of poker hands in the popular card game Texas Holdem. The tool will allow players to make more informed decisions by analyzing the EV of different hand scenarios and betting strategies.
Python implementation of the Gale-Shapley Algorithm.
Game-theoretic clusterization algorithm
🐋 A repository for useful algorithms and data structures
A prisoner's dilemma agent based model simulation for investigating effects of differing strategies on emergent behaviours and spatial patterns with configurable environments.
Animating and creating scroll-responsive features to create a more interactive way to experience my paper, "Shadows of Future Minds: A Game Theoretic Approach to Novel Agent Emergence".
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