A C++ implementation of OpenGL with Marching Cubes procedural generation example
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Updated
May 17, 2023 - C
A C++ implementation of OpenGL with Marching Cubes procedural generation example
A project about creating a voxel based game.
threejs examples with es6 syntax
Tutorial on making Terasology's ECS work with multiplayer
Transvoxel tables for JavaScript
A tutorial on Terasology's various pathfinding topics
3D procedural terrain generation in OpenGL
Chess game mashup in 3D
Easy heightmap and voxel terrains for the Bevy game engine.
Minimal public domain voxel renderer made with C and Vulkan.
OpenGL/Vulkan based graphics engine.
Clone of minecraft with OpenGL
Voxel renderer with few game engine features included, inspired by Minecraft and Cube World. Check out the link to the demo video in README.
Renderer for my Computer Science master's thesis
This is my attempt at making a minecraft clone using exclusively voxel raytracing and procedural textures. C++ and OpenGL.
This repository showcases our project, presenting an innovative approach to 3D Indoor Mapping and Object Segmentation. With a primary focus on robot navigation in complex environments, we introduce a methodology that uses RGB images for mapping and object segmentation by integrating SimpleRecon and Point-Voxel CNN for efficient scene reconstruction
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