Releases: tuntematonjr/Tun-Firesupport
Releases · tuntematonjr/Tun-Firesupport
v2.1.3
- Fixed cancelation
Full Changelog: v2.1.2...v2.1.3
v2.1.2
Fixed one wrong variable name
Full Changelog: v2.1.1...v2.1.2
v2.1.1
Full Changelog: v2.1.0...v2.1.1
- Fixed target markers
- Fixed converting between SWT and this
- TRPs are now sorted by name
v2.1.0
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Ability toggle show map markers at TRP points. CBA settings.
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Ability toggle show firing target and effective area at minimap. CBA settings.
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Ability to convert TRPs to Sweet Markers and vice versa.
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Ability to correct target with direction and distance
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From now on, coordinates will center at lower left corner, not center of grid square.
v2.0.1
- Fixed trp erros in bookmarks
V2
Old missions will be broken when updated.
- UI overhaul
- TRP system
- Queue system for firemissions. (Queue for timed strikes are not supported)
- You can add unlimited amount of firemissions, but if gun runs out of shells, rest firemissions will be canceled
- You can delete/cancel firemissions.
- Gun count simulation
- Toggle for volley fire. When using volley fire, all guns fire same time. If not using volley fire, guns keep constant barrage where one shell at time is hitting to ground.
v1.0.1
Version 1.0.0
https://github.com/tuntematonjr/Tun-Firesupport/wiki
Pre-release was working.
This is mainly same, but v1
v0.4.1
Merge pull request #3 from tuntematonjr/v2 V2