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@tuntematonjr tuntematonjr released this 21 Aug 09:31
· 19 commits to master since this release

Old missions will be broken when updated.

  • UI overhaul
  • TRP system
  • Queue system for firemissions. (Queue for timed strikes are not supported)
    • You can add unlimited amount of firemissions, but if gun runs out of shells, rest firemissions will be canceled
    • You can delete/cancel firemissions.
  • Gun count simulation
    • Toggle for volley fire. When using volley fire, all guns fire same time. If not using volley fire, guns keep constant barrage where one shell at time is hitting to ground.