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Releases: visgl/luma.gl

v9.1.0-beta.11

12 Nov 09:31
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v9.1.0-beta.11 Pre-release
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v9.2.0-alpha.1

08 Nov 17:17
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v9.2.0-alpha.1 Pre-release
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  • chore(core): Continued simplification of CanvasContext and AnimationLoop (#2286)
  • chore: Remove legacy code from wip folder (#2287)
  • chore(deps): bump http-proxy-middleware from 2.0.6 to 2.0.7 in /website (#2281)
  • chore(deps): bump webpack from 5.90.3 to 5.95.0 in /website (#2279)
  • docs: Fix typo in README.md (#2282)
  • chore(core): Simplify canvas contexts (#2283)
  • feat(arrow): Add Polygon column support (GeoArrow compatible) (#2280)
  • feat(arrow): Experimental module for Apache Arrow attribute data extraction (#2278)
  • chore: Remove WebGL1 shader modules (#2276)
  • feat: Dynamically load GPU backends (#2089)
  • chore: TypeScript strict mode: noImplicitAny (#2271)
  • chore: Enable TypeScript null checks (#2270)
  • chore: Upgrade typescript and other dependencies (#2269)
  • chore: Update issue templates (#2268)
  • chore: Update issue templates (#2267)
  • chore: Improve CommandEncoder implementation (#2265)
  • chore(shadertools): Port more shader modules to WGSL (#2264)
  • chore(shadertools): Port fp64 module to UBO (#2262)
  • chore: Add "null" type for NullDevice (#2261)
  • fix(core): CanvasContext node fixes (#2259)
  • (ib/post-persistence) chore(deps): bump express from 4.18.3 to 4.21.0 in /website
  • chore(deps): bump vite from 4.5.3 to 4.5.5
  • chore: remove .setUniformsWebGL and moduleSettings (#2252)
  • docs: Update release notes for 9.1 (#2251)
  • chore: refactor shader types (#2250) (#2250)
  • docs: Use shared module to build website (#2230)
  • chore(shadertools): Support boolean defines only (#2190)
  • chore: WebGPU texture examples (v9.2) (#2248)
  • chore: Consolidate texture implementations, move specialized setters to AsyncTexture (#2247)

v9.1.0-beta.9

08 Nov 12:10
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v9.1.0-beta.9 Pre-release
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  • chore: Revert Modernize Canvas handling (#2285)

v9.1.0-beta.8

11 Oct 09:38
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v9.1.0-beta.8 Pre-release
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  • webgl: Canvas resizing minimal back-compatibility fix (#2277)
  • chore(shadertools): Port fp64 module to UBO (#2262)

v9.1.0-beta.7

23 Sep 17:51
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v9.1.0-beta.7 Pre-release
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  • feat(test-utils): Avoid registering devices (#2275)

v9.1.0-beta.6

23 Sep 15:01
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v9.1.0-beta.6 Pre-release
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  • fix(engine): Clipspace (#2274)

v9.1.0-beta.5

20 Sep 23:26
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v9.1.0-beta.5 Pre-release
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  • chore(core): Protect OffscreenCanvas reference in Node (#2266)

v9.1.0-beta.4

20 Sep 17:59
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v9.1.0-beta.4 Pre-release
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  • chore: Use caret for luma dependencies (#2258)
  • fix: Avoid referencing HTMLCanvasElement in node (#2257)

v9.1.0-beta.3

18 Sep 19:37
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v9.1.0-beta.3 Pre-release
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  • fix: website beta build (#2255)

v9.1.0-beta.1

18 Sep 14:52
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v9.1.0-beta.1 Pre-release
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  • chore: Bump to [email protected] (#2249)
  • feat(webgpu): Ability to override render targets on RenderPipeline (#2245)
  • chore: Restore minification optimized texture table (#2243)
  • chore: Restore effects module (#2244)
  • chore: Remove device.clearWebGL() (#2199)
  • chore: use @vis.gl/dev-tools (#2229)
  • docs: Improve CanvasContext and Rendering docs (#2240)
  • feat(core): CanvasContext tracks visibility and DPR changes (#2239)
  • chore: Consolidate core and WebGL texture format info handling (#2220)
  • chore(engine): Re-enable transform tests (async) (#2238)
  • chore(test-utils): Update tests to use async device creation (#2226)
  • chore: Modernize CanvasContext size tracking (#2237)
  • chore(webgpu): Partial WGSL texture/sampler support (#2236)