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Decals & Face Paint

wikid24 edited this page Feb 19, 2024 · 2 revisions

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Adds up to 4 (or possibly more in the furture) facial decals to your FFXIV models.

To use:

  1. You must know the decal # for the facepaint you want to apply from TexTools!
  2. Select the face mesh
  3. Push the 'Add Decal' button3
  4. Pick the decal .png file from the addon's built in ones, or select a .png from your harddrive

Each Decal is a grouped shader node that is shared amongst ALL models that it is applied to. For example, if you have two FFXIV models, and they both have Decal 1 appled, they will BOTH share the same decal .png file. Although the parameters that are applied (such as Base Color/Subsurface/Mix/etc...) are NOT shared, so it is something to be aware of. If you want to apply two different decals to two difference models, apply Decal 1 to the first model. and Decal 2 to the second model.

The group decal node automatically applies 'UV2' to the materials so you don't need to add it manually.

Pressing the 'X' button will remove the decal from the active material.

Parameters:

  • Base Color
  • Mix (Subsurface Amount)
  • Subsurface Color
  • Roughness
  • Specular
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