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Upgraded to Gradle 8.6 and updated changelog
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xTracr committed Mar 2, 2024
1 parent 1220a5a commit b6bebcb
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4 changes: 1 addition & 3 deletions README.md
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Expand Up @@ -16,15 +16,13 @@ Snapshots are [here](https://github.com/xTracr/RealCamera/actions/workflows/buil
* Render player model in first-person perspective.
* Use F6 to toggle the feature on or off and other hotkeys to adjust the camera.
* Configure these features in the config screen (Cloth Config required).
* Support most mod models in theory with the upcoming feature in 0.6+ (You can discuss
* Support most mod models in theory in 0.6+ (You can discuss
it [here](https://github.com/xTracr/RealCamera/discussions))

> Learn more about [Configuration](https://github.com/xTracr/RealCamera/wiki/Configuration)
### Dependencies ###

#### (latest versions recommended) ####

* Fabric:
* [Fabric Loader](https://fabricmc.net/use/installer/)
* [Fabric API](https://modrinth.com/mod/fabric-api)
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4 changes: 1 addition & 3 deletions README_ZH.md
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Expand Up @@ -15,14 +15,12 @@
* 在第一人称视角下渲染玩家模型
* 按下F6来开关,另外一些键来调整摄像头
* 在Config界面配置以上特性(需Cloth Config)
* 在未来的0.6+版本中在理论上支持大多数模组模型
* 在0.6+版本中理论上支持大多数模组模型(你可以在[这里](https://github.com/xTracr/RealCamera/discussions)讨论)

> 详细了解[如何配置](https://github.com/xTracr/RealCamera/wiki/Configuration)
### 依赖项目 ###

#### (建议使用最新版本) ####

* Fabric:
* [Fabric Loader](https://fabricmc.net/use/installer/)
* [Fabric API](https://modrinth.com/mod/fabric-api)
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50 changes: 44 additions & 6 deletions changelog.md
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Expand Up @@ -7,9 +7,28 @@
### Test Versions ###

* 0.6.0-beta:
* 0.6.0-alpha.1:
* Added model view screen
* Allowed to select the model part you want to bind directly in the screen
* 0.6.0-alpha.1:
* Added model view screen
* Allowed to select the model part you want to bind directly in the screen
* 0.6.0-alpha.2:
* Fixed #41, #46 and #48
* Fix minor grammar errors (#44)
* Optimized the GUI display and changed logic of selection button
* Changed the way to render player
* Added pause button and show cube button
* Allowed to disable rendering vertices based on depth relative to screen
* Added 'AutoBind' feature
* 0.6.0-alpha.3:
* Changed to bind based on UV coordinates and improved GUI
* Fixed #54
* Improved Gui and Fixed a bug that would cause crash
* Added more icons and allowed selection or deletion of saved configs in the gui
* Changed the 'Offset Model' option to 'Bind X/Y/Z Coordinate' options
* Improved logic for 'Auto Bind' mode
* Combined the 'Bind Pitch/Yaw/Roll' options
* Added 'preview' feature
* Removed commands
* Improved default configs and reformatted code

* 0.5.0-beta:
* Redesigned config screen
Expand Down Expand Up @@ -93,9 +112,28 @@
### 测试版 ###

* 0.6.0-beta:
* 0.6.0-alpha.1:
* 添加了模型视图界面
* 允许在界面中选择想要绑定的模型部位
* 0.6.0-alpha.1:
* 添加了模型视图界面
* 允许在界面中选择想要绑定的模型部位
* 0.6.0-alpha.2:
* 修复了#41#46#48
* 修复了一些语法问题(#44
* 优化了GUI显示效果以及修改了选择按钮的逻辑
* 修改了渲染玩家的方式
* 添加了暂停按钮和显示立方体按钮
* 允许根据相对于屏幕的距离禁用渲染部分顶点
* 添加了'自动绑定'功能
* 0.6.0-alpha.3:
* 改为基于UV坐标绑定并且改进了GUI
* 修复了#54
* 改进了GUI,修复了一个会导致崩溃的问题
* 添加了更多图标,允许在GUI内选择和删除已保存的配置
* 将'偏移模型'选项改为'绑定X/Y/Z坐标'选项
* 改进了'自动绑定'的逻辑
* 合并了'绑定俯仰角/偏航角/翻滚角'选项
* 添加了'预览'功能
* 移除了命令
* 改进了默认配置,重新格式化代码

* 0.5.0-beta:
* 重新设计了配置屏幕
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2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -8,7 +8,7 @@ forge_version=1.20.1-47.2.20
fabric_loader_version=0.15.7
yarn_mappings=1.20.1+build.10
# Mod Properties
mod_version=0.6.0-alpha.3
mod_version=0.6.0-beta
maven_group=com.xtracr.realcamera
archives_base_name=realcamera
# Dependencies
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2 changes: 1 addition & 1 deletion gradle/wrapper/gradle-wrapper.properties
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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.6-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
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14 changes: 7 additions & 7 deletions gradlew
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Expand Up @@ -145,15 +145,15 @@ if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
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# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'

# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.

set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
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