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Release 1.9.2.8

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@UnknownShadow200 UnknownShadow200 released this 18 Dec 20:04
· 1224 commits to master since this release

Improvements:

  • When matching player names, prefer exactly matching a player's name (without +) first
  • Hidden players die to bots/deadly blocks now (death message only shows to yourself though)
  • You can delete door blocks now when physics level is 0
  • Allow changing login/logout messages of offline players
  • Allow using /title, /tcolor, /color on offline players
  • Allow muting and freezing offline players
  • Split up /Model into /Model and /ModelScale
  • Allow using : in custom chat tokens to specify a : should be part of trigger word
  • Linewrapper produces nicer lines when a line ends on the form of 'word /command'
  • Use horspeed=0 in Countdown freeze mode to stop players moving horizontally
  • Don't show + in names in connect/disconnect logs
  • Help in GUI shows chat tokens and ampersands properly now

Fixes:

  • Changing model scale show a proper message now
  • Gun aimbox not appearing in classic mode
  • Server still tried to load # comment lines in text/cmdautoload.txt as commands
  • Killer bots would kill all players at same position, regardless if on a different level or not
  • Explode mode of gun not exploding when it hits a glass block
  • Make /missile destroy actually destroy blocks
  • Colors.StripUsed not stripping system colour codes
  • Doing /i on an invalid name showing the 'invalid player name' message twice
  • Glass borders surrounding the Countdown board not disappearing on some oddly sized maps
  • Make it much more difficult to avoid falling down the glass chute in countdown
  • If you do /lb edit 65-67 whatever, it ends up editing a lot of unrelated blocks too
  • /Last doesn't show /Opchat or /AdminChat use now