Release 1.9.2.8
UnknownShadow200
released this
18 Dec 20:04
·
1224 commits
to master
since this release
Improvements:
- When matching player names, prefer exactly matching a player's name (without +) first
- Hidden players die to bots/deadly blocks now (death message only shows to yourself though)
- You can delete door blocks now when physics level is 0
- Allow changing login/logout messages of offline players
- Allow using /title, /tcolor, /color on offline players
- Allow muting and freezing offline players
- Split up /Model into /Model and /ModelScale
- Allow using : in custom chat tokens to specify a : should be part of trigger word
- Linewrapper produces nicer lines when a line ends on the form of 'word /command'
- Use horspeed=0 in Countdown freeze mode to stop players moving horizontally
- Don't show + in names in connect/disconnect logs
- Help in GUI shows chat tokens and ampersands properly now
Fixes:
- Changing model scale show a proper message now
- Gun aimbox not appearing in classic mode
- Server still tried to load # comment lines in text/cmdautoload.txt as commands
- Killer bots would kill all players at same position, regardless if on a different level or not
- Explode mode of gun not exploding when it hits a glass block
- Make /missile destroy actually destroy blocks
- Colors.StripUsed not stripping system colour codes
- Doing /i on an invalid name showing the 'invalid player name' message twice
- Glass borders surrounding the Countdown board not disappearing on some oddly sized maps
- Make it much more difficult to avoid falling down the glass chute in countdown
- If you do /lb edit 65-67 whatever, it ends up editing a lot of unrelated blocks too
- /Last doesn't show /Opchat or /AdminChat use now