Skip to content

Release 1.9.4.1

Compare
Choose a tag to compare
@UnknownShadow200 UnknownShadow200 released this 24 Jun 23:41
· 511 commits to master since this release

Additions

  • Custom network protocol support
  • /Whitelist enable/disable to turn on/off whitelisted only mode
  • Shortcut /br for /Brush

Improvements:

  • /Maze now allows specifying an optional seed argument
  • Inbox now includes message number and slightly offsets message
  • Simplify /sinfo slightly and make its appearance more like /Info
  • /sinfo now shows total number of levels
  • Log when non-existent portals/message blocks are autodeleted from a level
  • Make /FlipHead usable without ZS running
  • Increase default maximum player count from 12 to 16

Fixes

  • Frozen players not getting /summoned (and /TP, /Portal etc)
  • /sinfo not showing accurate CPU usage
  • /Outline should be usable even if you can't modify the target block
  • Very rare case where Zones would disappear when level was saved
  • Flatgrass map generator generating the grass layer one layer too high
  • /mi env sometimes wrongly showing exponential fog as enabled
  • Discord bot rarely triggering rate limiting and subsequently failing to reconnect
  • Can't compile commands/plugins in .NET core build
  • GUI logging options wrongly being controlled by 'file logging' instead of 'console logging' server option
  • Prevent console from trying to generate levels over 2 GB in size
  • Alts message rarely showing to lower ranked players while hidden
  • Some messages in /Restore and /Museum etc showing plain instead of colored level name
  • IPv4 mapped IPv6 addresses not triggering connection spam blocking (note IPv6 support isn't enabled by default)
  • Few minor issues in GUI tooltips
  • GUI not working with mkbundle
  • Make /Time and /Server backup db use yyyy-mm-dd format
  • Auto unloading of levels at game round end still showing a message to staff
  • Bots with ridiculously large model scales (e.g. 3.3 x 10^38) failing to load
  • Discord bot status player count not including hidden players visible to guests

Removed

  • Visual Basic documentation in /Compile and /CmdCreate (still supported though)