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This repository has been archived by the owner on Sep 7, 2021. It is now read-only.

Angle of Attack Controller

Crzyrndm edited this page Nov 14, 2014 · 1 revision

Input: Target Vertical Speed

Output: Target Angle of Attack

The only full blown PID controller a user should need to tune. It's not simple, so you might want to do some reading on how a PID controller works first. The short version is that you want to increase Kp/Ki/Kd to make it react faster, but the faster it reacts the less stable the control will be (which will lead to crazy oscillations)

Important Values:

AoA Kp/Ki/Kd: Stability and responsiveness

AoA Min/Max Out: AoA limits, very useful for FAR/NEAR. will limit responsiveness however