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GB_draw_tilemap

Lior Halphon edited this page Nov 24, 2024 · 1 revision

Definition

void GB_draw_tilemap(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index, GB_map_type_t map_type, GB_tileset_type_t tileset_type);

In display.h

Description

TBD

Thread Safety

GB_draw_tilemap is thread-safe and can be called from any thread and context.

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