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GB_set_key_mask_for_player
Lior Halphon edited this page Nov 28, 2024
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void GB_set_key_mask_for_player(GB_gameboy_t *gb, GB_key_mask_t mask, unsigned player);
In joypad.h
Sets the state for all of player
's buttons using a mask.
GB_set_key_mask_for_player
is thread-safe and can be called from any thread and context.