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Ran out of time on level 12 but didn't go to Princess cutscene
bug
#221
by kieranhj
was closed Apr 1, 2018
SHIPSTOPPER: Invisible bridge doesn't appear at end of level 12
before ship
bug
#206
by kieranhj
was closed Mar 29, 2018
Lifepotion-sliced VGM is not converting properly
audio
bug
#203
by simondotm
was closed Mar 29, 2018
Should Epilog do anything more interesting?
improvement
question
#199
by kieranhj
was closed Mar 29, 2018
Enable Music/sound/volume related keys in title sequences
improvement
#198
by simondotm
was closed Mar 29, 2018
sword clang noise after endlevel door opens?
audio
improvement
#196
by inversephase
was closed Mar 28, 2018
Splash screen slightly different from subsequent screens in attract
bug
graphics
#190
by kieranhj
was closed Mar 27, 2018
Unknown sprite corruption & crash bug occured on level 8
bug
#189
by kieranhj
was closed Apr 1, 2018
Foreground thin pillar in Palace level can flicker
bug
graphics
#188
by kieranhj
was closed Mar 27, 2018
Guards on Palace level change colour when they're chomped
bug
graphics
#187
by kieranhj
was closed Mar 27, 2018
Help me find things that sound off / badly tuned
audio
before ship
bug
help wanted
#184
by inversephase
was closed Mar 29, 2018
Check the attract sequence timings again vs PC version
before ship
#182
by kieranhj
was closed Mar 29, 2018
Quiet beep has appeared at the end of some tunes!
audio
bug
#181
by kieranhj
was closed Mar 28, 2018
Death ditty shouldn't play if Kid dies in the Demo
audio
bug
#177
by kieranhj
was closed Mar 25, 2018
May need an event driven sequence clock for attract mode
improvement
#171
by kieranhj
was closed Mar 23, 2018
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