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Releases: qsb-dev/quantum-space-buddies

0.28.0

08 May 14:01
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  • Added text chat. Press ENTER to start typing, ENTER again to send the message, and ESCAPE to stop typing. Only works when you have the suit equipped.
  • Added an in-game switcher between KCP and Epic transports in the mod config settings.
  • Fixed bug where some buttons in the pause menu wouldn't appear/disappear.
  • Fixed player dots on the minimap not hiding when the minimap hides.
  • Fixed probe snapshots not working correctly (again).
  • Fixed bug where a player disconnecting while in a conversation would break that NPC's dialogue.

0.27.0

27 Apr 00:50
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  • Updated Mirror - and transports - to latest versions.
  • Fixed players being moved weirdly around the ship when it is flying.
  • Fixed a pursuing creature being able to see through walls sometimes.
  • Fixed the wrong UI showing up when clients join a server that hasn't woken up yet.
  • Fixed certain objects not reacting properly when putting away the scout launcher.
  • Fixed a certain moon not moving correctly.
  • Fixed thruster effects on the model ship staying on sometimes.
  • Fixed bugs when a player left while inside the ship.
  • Updated the French localization. (Thanks @MerlinConnected)

0.26.3

09 Mar 16:52
390a3a0
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  • Fixed title screen buttons being visible too early.
  • Fixed issue where the ship would launch you around weirdly.
  • Fixed issue when trying to handle messages from disconnected players.
  • Added the WorldObject count into the hash messages.
  • Moved the WakeUpSync script off of the remote player prefab.
  • Removed the unused StopMeditation script.

0.26.2

08 Mar 13:37
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  • Fixed issue where the white hole would try to move itself.
  • Fixed errors with adding/removing players.
  • Mitigated connection problem leading to server softlocks / unexpected behaviour. (AKA busted them ghosts (hopefully))
  • Made an internal project change so MirrorWeaver should work on Linux when building from source code.

0.26.1

04 Mar 20:54
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  • Fixed minimap marker sometimes not having a material.
  • Added an internal attribute to PlayerBox.

0.26.0

04 Mar 18:53
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  • Added list to right side of screen, showing player name and what planet/area they are near.
  • Added icons to the minimap to show other players.
  • Added new option to the config to disable these. The existing player name option also disables them, ignoring the new option's value.
  • Updated some copied base-game code.
  • Added a check to FontReplacer so it doesn't throw a tantrum when it finds a null script. (Probably not needed but whatever.)
  • Fixed some NREs in DebugGUI.
  • Removed some warning logs to prevent log spam.
  • Fixed being able to wake up instantly from campfires.
  • Updated localization files (Thanks isrecalpear)

0.25.0

08 Feb 12:32
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  • FOV of each client is now shared. This fixes some small errors when checking for visibility on certain objects.
  • Fixed a certain moon not behaving properly.
  • Probes and their cameras will now interact properly with certain objects.
  • Fixed physics weirdness in the ship and another transportation method.
  • Updated the localization files.

0.24.4

20 Jan 22:17
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Another death hotfix: compatibility with other mods and fix regression at eye.

0.24.3

11 Jan 00:33
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JohnCorby forgot a single character

0.24.2

09 Jan 03:08
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Fix bug where flying the ship into the sun would break the game