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Releases: qsb-dev/quantum-space-buddies

0.24.1

02 Jan 10:16
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  • Fixed a bug where respawning wouldn't work if you didn't own Echoes of the Eye.
  • The ship, along with a certain other transportation method, will now carry you along better. This should help when repairing the ship.
  • Changed WorldObject hash check to happen at a different point - should improve error logging/detection.
  • Added a log message when a planet teleports. If your game shows a message saying "AHHHHHHHHH!!!!!!!!!", let us know. We're trying to fix this bug and cannot figure out what causes it to happen.

0.24.0

31 Dec 11:31
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0.24.0

  • Overhauled how deaths and respawns work. This fixes a lot of bugs when dying in a DLC location.
  • Added Spanish localization - thanks to poleshe
  • Fixed being able to meditate while dead.
  • Fixed a bug where players would sometimes be kicked after the statue cutscene.
  • Fixed patches from addons not working properly.
  • Fixed errors after the statue cutscene.
  • Removed startup popup for QSB changelog, because it was too annoying to keep updated.

0.24.0-pr1

28 Dec 14:18
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0.24.0-pr1 Pre-release
Pre-release
  • Overhauled how deaths and respawns work. This fixes a lot of bugs when dying in a DLC location.
  • Added Spanish localization - thanks to poleshe
  • Fixed being able to meditate while dead.
  • Fixed a bug where players would sometimes be kicked after the statue cutscene.
  • Fixed patches from addons not working properly.
  • Fixed errors after the statue cutscene.
  • Removed startup popup for QSB changelog, because it was too annoying to keep updated.

0.23.0

03 Dec 11:27
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0.23.0

New Features :

  • Turned impact damage while inside the ship back on, and added a config option to re-disable it. (Suggestion by Augorithm#3227)
  • Added a config option to disable HUD / map player names. The host's setting overrides everyone else's if it is turned off. That means if the server host has player names turned on, everyone else can toggle them off if they want to. But if the server host has player names off, other clients cannot turn them back on, even if their local setting is on. No cheating in hide-and-seek!
  • Added Chinese (Simplified) translation - submitted by SakuradaYuki.
  • Made a type of totem in the DLC function better.
  • Improved the visuals when you "enter" a strange place.
  • A DLC item now has more functionality.
  • Added a system for detecting worldobject hash mismatches. If you're kicked from a server with the cryptic message of "WorldObject hash error.", let us know. This means something has gone horribly wrong and QSB can't match up the objects in your game to the objects in the host's game.

Changes / Bug fixes

  • Removed some funny timestep changes we did when fast-forwarding. This might make fast-forwarding slightly slower, but the physics will be more accurate. Also means overriding the physics rate in secretsettings will no longer be reset when fast-forwarding.
  • Fix a small error with the ship thrusters and model ship thrusters.
  • A small improvement to our shader replacer.
  • Fixed a bug with the model ship when it was destroyed.
  • Fixed a bug where inputs would be stuck on when fast-forwarding.

0.22.0

07 Oct 19:02
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Additions

  • Synced rotation of player's heads when using a certain technology.
  • When using NomaiVR, the clipboard's contents will be automatically pasted into the connection field.
  • Synced stationary probe launchers on Timber Hearth.
  • Synced probe launcher / probe sound effects.
  • Synced more player and ship sounds effects.
  • Synced more visuals on the model ship.
  • The probe camera now interacts correctly with certain objects.
  • Synced sounds for HazardVolumes.
  • Synced sounds for a certain light source.

Changes

  • A few transportation methods now move more smoothly when you are not on them, and generally work better.
  • Stopped other players from being able to steal a certain item from you.
  • The skip-loop mechanic is now re-enabled, but works differently.
  • HUD/map markers now show in more places.

Bug Fixes

  • Bug fixes in a certain DLC technology.
  • Fixed some connection errors when people are kicked.
  • Fixed a certain light source from looking wrong in multiple ways.
  • Fixed an important event from happening too early.
  • Fixed some text from breaking in non-latin languages.

0.21.1

20 Aug 18:34
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  • Fixed gamepass versions getting stuck at the title screen.
  • Fixed a small bug with light sensors.

0.21.0

18 Aug 11:48
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New Features :

  • Multiplayer and singleplayer saves are now separated - you can choose to copy singleplayer saves to multiplayer, start a new multiplayer save, continue the existing, etc.
  • Items are now synced when joining a server when they have already been moved, picked up, etc.
  • Fixed an entrance to a certain location when joining mid-game.
  • Added Portuguese (Brazil) localization.
  • Partially made currently active character dialogue work when joining mid-game.

Bug Fixes :

  • Fixed a softlock when loading into a late-game area.
  • Stopped electrical hazards from electrocuting the entire planet.
  • Fixed (and rewrote) light sensors.
  • Fixed certain DLC rooms.
  • Stopped error spam caused by the model ship in a late-game area.
  • Fixed some errors relating to waking up when joining a new server.
  • Fixed not being able to open the map sometimes.
  • Fixed animation errors when joining a game.
  • Fixed a certain DLC elevator.
  • Updated some ship/respawn checks to count the ship as destroyed if it flew into the sun.
  • Fixed a sequence in a late-game area.
  • Fixed player suits not showing properly in a late-game area.

Changes :

  • Updated QSBShipHull to correctly send it's initial state to only one player.
  • Simplified animation code.
  • Updated/fixed the player HUD/map markers so they don't show when their player is in certain states/areas.
  • Updated time sync to also sync time remaining in the loop. This should fix some issues with certain areas/actions that extend the loop.

0.20.2

21 Jul 09:10
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  • Fixed issues when joining a server when someone had already deployed the Little Scout.
  • Fixed issue where you could not detach from the ship after it had broken apart.

0.20.1

14 Jul 09:37
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  • Fixed a velocity calculation bug with some mean creatures.
  • Updated OWML version.

0.20.0

11 Jul 13:19
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New Features :

  • Synced ship destruction
    • That means a certain button now functions properly...
  • Added localization support!
    • Current supports English, Russian, and French.
  • Synced the model ship in the village.
  • Reworked respawning visuals / UI slightly.
  • Added water splash effects to players.
  • Added text to other player's translators.

Bug Fixes :

  • Fixed player thrusters and flashlights being visible when the player isn't.
  • Fixed a bug where opening the pause menu when waking up would softlock the game.
  • Fixed a bug where the "Respawn Player" UI prompt would show a number instead of the correct text.