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Even more lawsets for AI! #31901
Even more lawsets for AI! #31901
Conversation
NT Agressive ERT Directives Deathsquad Directives Pranksimov Hippocratic Oath
should add the centcomm ones to centcomm. the deathsquad one should go in the vault and the ERT and official ones should go in the center office |
was planning on adding them to their respective shuttles if i manage to find them in the map files, but that could be done too |
Consider adding these and as ions in another PR too Lawset ROKOS Lawset AM |
it is in fact "aggressive" not "aggresive" |
Oh thanks, will fix it in a few hours |
That's actually a good idea, AI is kinda limited in evil laws now, I'll make a separate PR once more law PRs have been merged |
Thought of another one based on chatgpt lawset: Borgpt |
Thanks I was just thinking about some laws after other people brought this PR up and were talking about famous examples of AI that would be funny to translate into space station |
Hey, I brought this up for dicussion with the maintainers and admins and due to a huge influx of similar PRs we decided to freeze AI law changes until some basic requirements for AI are implemented. See #31924 for more details. Once these are addressed the mentioned PRs will be re-evalutated. Thank you for your contribution. |
About the PR
New sets of laws were added, introducing more chaos to ion storm events and bringing more AI customization! Those are:
However to avoid AI and Cyborgs looking for ERT and Death Squad on the station while they are not present, these directives have 0 chance to appear in the Ion Storm event.
Why / Balance
ERT and Deathsquad lawsets were added to introduce more RP opportunities for Silicons, specifically their cooperation with them instead of members of the crew
Pranksimov can now make Silicons an assistant to clowns and their shenanigans, which would result in more variety of jokes (I hope)
NT Agressive allows for AI to have more freedom in resistance against intruders during the Nuclear Operatives rounds
Hippocratic Oath is just fun in a sense that there's more opportunities for neutral Silicons, being allowed to conceal secrets specifically
Technical details
This PR makes changes to:
Resources/Locale/en-US/station-laws/laws.ftl
Resources/Prototypes/Entities/Mobs/Player/silicon.yml (also deletes whitespace)
Resources/Prototypes/silicon-laws.yml (also deletes whitespace)
Pranksimov has a weight of 0.5, NT Agressive is 0.25 and Hippocratic Oath is 1.0. ERT and Death Squad lawsets are 0
Also introduces new law owners: Central Command and Honkmother
Media
Requirements
Breaking changes
Changelog
🆑 J C Denton