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CentComm Map Updates #34475
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CentComm Map Updates #34475
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Love all the changes, but I would prefer the briefing room keeps centcomm access |
eorp on my eorg server? what??? |
map was saved wrong, need to save as grid |
I would say that while EORG does mess with roleplay, it also doesn't happen on the MRP servers at least, and LRP doesnt really see end of round RP even when EORG doesnt happen |
if (isAirlock) | ||
_doorSystem.Deny(args.Target.Value, doorComp, args.User); |
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This will impact remotes working on all shutters, blastdoors, gates (and curtains lmao). Probably fine?
Also looks like it stops them from denying on firelocks though.
About the PR
Why / Balance
Technical details
1 line of C# was changed to fix a bug needed to protect the armory. A few CentComm locked variants of prototypes were added. The CentComm map was updated.
Media
Requirements
Breaking changes
Changelog
🆑 WarPigeon