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CentComm Map Updates #34475
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minus1over12
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CentComm Map Updates #34475
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228306b
Bandage fix denied animations playing on devices without them
minus1over12 c8fedc1
CentComm blast door prototype
minus1over12 af36a24
CentComm button
minus1over12 625cfa9
CentComm window shutters
minus1over12 7de5fce
CC Updates
minus1over12 a18dd09
Save as grid
minus1over12 c2497e0
Remove an extra detective figurine
minus1over12 c1ebd14
Remove paramed locker, let pumps shut off
minus1over12 a5a6f20
Fix wrong HOP locker prototype
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This will impact remotes working on all shutters, blastdoors, gates (and curtains lmao). Probably fine?
Also looks like it stops them from denying on firelocks though.
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Airlocks will still get denied unless you have the engineering remote or are opening an airlock without a lockout. Any shutters that do not have a door control board with access control (which is all of them except the 8 mapped on CentComm in this PR) can still be controlled by any of the door remotes.
_doorSystem.Deny
is just visuals and sounds according to the summary.