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Improve Security gameplay and roundflow #40000
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<Table Columns="6"> | ||
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1-XX - Minor | ||
1-XX - Capital | ||
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2-XX - Moderate | ||
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3-XX - Major | ||
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4-XX - Extreme | ||
4-XX - Capital | ||
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## Minor Crimes | ||
- Warnings should be issued for a first offense. | ||
- If multiple minor crimes have been committed or it is a repeat offense, 5 minutes per minor crime is the maximum. | ||
## Capital Crimes | ||
- Capital crimes should usually lead to a death sentence or shift lasting detainment. | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Giving an option for detainment allows for people to escape. Please fix. |
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## Moderate Crimes | ||
- The maximum sentence per moderate crime is 5 minutes. | ||
- Depending on the situation you may want to issue a warning instead of a detaining. | ||
## Capital Crimes | ||
- Capital crimes should usually lead to a death sentence or shift lasting detainment. | ||
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## Major Crimes | ||
- The maximum sentence per major crime is 10 minutes. | ||
- Assault and Manslaughter are linked crimes, and cannot be stacked against a suspect. | ||
- It is recommended to not use maximum sentences for those being compliant. | ||
## Capital Crimes | ||
- Capital crimes should usually lead to a death sentence or shift lasting detainment. | ||
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## Extreme Crimes | ||
- The maximum sentence per extreme crime is 15 minutes. | ||
- Particularly violent offenders may be placed in perma. (Attacking officers in an attempt to escape prison) | ||
- Attempted murder and murder are linked crimes and cannot be stacked together. | ||
- Attempted murderers should be granted a more lenient sentence than a murderer. | ||
## Capital Crimes | ||
- Capital crimes should usually lead to a death sentence or shift lasting detainment. | ||
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## Treatment Of Prisoners | ||||||
Prisoners still have certain rights that must be upheld by law enforcement: | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Please reword this! This implies that prisoners have rights, when they've done nothing but wrongs to get to this point. |
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- Prisoners must be granted adequate medical care. | ||||||
- Prisoners must be allowed access to basic communications equipment (Radios) so long as they are not abused. | ||||||
- Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location. | ||||||
- Prisoners must be given access to legal counsel during an interrogation if requested and available. | ||||||
- Prisoners must be given their shift mandated PDA after confinement has finished, unless there is solid proof of PDA tampering. In case of tampering, the PDA is to be secured and replaced with a new unit. | ||||||
- Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb. Similarly, any prisoners held for permanent confinement should be held in the communal brig, and should not be confined to a solitary cell unless they pose a risk to life and limb. | ||||||
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## Search and Seizure | ||||||
A personnel search is a seizure of the objects in a person's backpack, hands, coat, belt, and pockets. If any contraband is found during a search, the officer may choose to further the search into a detainment or simply confiscate the restricted items. Non-restricted items may be seized by Security if they were used to facilitate a crime. After the search is conducted, all legal items are to be returned to the person. A crewmate may legally decline any search conducted without probable cause or a warrant while the alert level is green. It should be noted that if the alert level is blue or above, all personnel searches are legal. | ||||||
A personnel search is a seizure of the objects in a person's backpack, hands, coat, belt, and pockets. If anything is found during a search, the officer may choose to further the search into a detainment or simply confiscate the restricted items. Non-restricted items may be seized by Security. After the search is conducted, no items are to be returned to the person. A crewmate may legally decline any search conducted without probable cause or a warrant while the alert level is grey. It should be noted that if the alert level is green or above, all personnel searches are legal. | ||||||
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A departmental search is the sweep of an entire area or department for contraband. It is recommended that the officers be extremely thorough, checking all lockers, crates, and doors. These can only be done with permission or, ideally, a warrant signed by the department head or highest-ranking command staff, which is the captain in most cases. | ||||||
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Any prisoner in custody can be subjected to implant extraction for a specific implant if there is reasonable suspicion they have it implanted. Detainees may not be forced or coerced into performing implant extraction on themselves against their will. | ||||||
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## Sentencing | ||||||
From a server rules perspective, security officers are only responsible for ensuring that they only place sentences over 15 minutes where space law would allow permanent confinement. Informing the Warden is highly recommended, even for timed sentences. As long as those requirements are met, security officers not giving inappropriate sentence lengths is considered an in-character issue, not a rule issue. | ||||||
From a server rules perspective, security officers are only responsible for ensuring that they only place sentences over 15 minutes where space law would allow permanent confinement. Informing the Warden is optional, even for timed sentences. As long as those requirements are met, security officers not giving inappropriate sentence lengths is considered an in-character issue, not a rule issue. | ||||||
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The captain, HOS, and warden are responsible, within reason, for ensuring security officers place appropriate sentences that follow space law. If they are aware of an inappropriate sentence, including excessively long sentences, and if there is not an urgent threat or danger that they must prioritize, then they must work to correct that sentence. Unreasonable failures, as determined by game admins, of the captain, HOS, or warden to ensure space law is followed will be considered a rule issue, not an in-character issue. | ||||||
The captain, HOS, and warden are responsible, within reason, for ensuring security officers place appropriate sentences that follow space law. If they are aware of an inappropriate sentence, including excessively short sentences, and if there is not an urgent threat or danger that they must prioritize, then they must work to correct that sentence. Unreasonable failures, as determined by game admins, of the captain, HOS, or warden to ensure space law is followed will be considered a rule issue, not an in-character issue. | ||||||
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Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don't have to always give the maximum time or always look to demote someone. Prisoners cooperating and on good behavior should have their sentences reduced. Always take in account the severity and only charge for what is needed for someone to learn their lesson. | ||||||
Use common sense and humanity when issuing punishments. You should always seek out the highest punishment you can, you have to always give the maximum time or always look to demote someone. Prisoners cooperating and on good behavior should have their sentences maintained. Always take in account the severity and only charge for what is needed for someone to learn their lesson. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is much too lenient. Security officers shouldn't be required to use humanity or common sense as those aren't standard issue items. |
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[color=#a4885c]Stackable Crimes:[/color] Crimes are to be considered 'stackable' in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime. Linked crimes, shown in matching colors and suffixes on the Quick Crime Guide, can not be stacked and instead override each other, you should pick the highest crime that matches the case. | ||||||
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[color=#a4885c]Accessory, Attempting, And Intention:[/color] If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with station-wide destruction. Does not apply to crimes that have an attempted listing already, like attempted murder. | ||||||
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## Normal Punishments | ||||||
- [color=#a4885c]Warning:[/color] For minor crimes, fix the issue, then warn the person not to attempt the crime again. If they still proceed to do it at a later date, a brig time may be better. | ||||||
- [color=#a4885c]Warning:[/color] For minor crimes, fix the issue, then harmbaton the person not to attempt the crime again. If they still proceed to do it at a later date, a brig time may be better. | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Should be replaced with magdump. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Suggested change
I feel like this is still too much unneeded responsibility for the role. Why should security officers be expected to fix the issue at hand? |
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- [color=#a4885c]Confinement:[/color] The typical punishment, being confined in a cell for a temporary amount of time according to the crimes. | ||||||
- [color=#a4885c]Demotion:[/color] Entails removing all departmental gear they have on their person and revoking the involved department access off their ID. This requires the captain's or involved department head's approval. Demotions should only be issued if the person pose a threat to their own department or are in a position where they have/can abuse their job's gear to commit further crimes. | ||||||
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## Major Punishments | ||||||
[color=#a4885c]Permanent Confinement:[/color] Being held in the permanent brig for the entire duration of the shift. A person is eligible for permanent confinement if their timed sentence would exceed 15 minutes. Any persons subject to this punishment are required to be transported in cuffs to CentComm at the end of the shift. A permanent prisoner can not be deprived of anything covered by the section "Treatment Of Prisoners". | ||||||
[color=#a4885c]Execution:[/color] A humane way of dealing with extremely unruly crewmates. Within reason, a prisoner who has been given the death sentence may pick how they wish to be killed, common methods are firing line, lethal injection, exile, and high voltage electrocution. Another alternate method of "execution" is the process of placing a staff's mind into a borg, this is allowed so long as it is lawful. Execution can only be issued with the captain's or acting captain's approval; if the HoS is acting captain or there is no acting captain, all heads of staff are to hold a vote on the matter. | ||||||
[color=#a4885c]Permanent Confinement:[/color] Being held in the permanent brig for the entire duration of the shift. A person is eligible for permanent confinement if their timed sentence would exceed 5 minutes. Any persons subject to this punishment are required to be transported in cuffs to CentComm at the end of the shift. A permanent prisoner can not be deprived of anything covered by the section "Treatment Of Prisoners". | ||||||
[color=#a4885c]Execution:[/color] A humane way of dealing with extremely unruly crewmates. Within reason, a prisoner who has been given the death sentence may pick how they wish to be killed, common methods are firing line, lethal injection, exile, and high voltage electrocution. Another alternate method of "execution" is the process of placing a staff's mind into a borg, this is allowed so long as it is lawful. Execution can only be issued with a security officer's approval; if the HoS is acting captain, that's bad-ass. | ||||||
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## Crime Listing | ||||||
- [textlink="Crime Listing" link="SpaceLawCrimeList"] | ||||||
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This isn't a big enough buff to security, and is still easily exploitable by their opponents.
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