-
Notifications
You must be signed in to change notification settings - Fork 15
Compare Formats
mika edited this page Oct 7, 2023
·
8 revisions
V1 (.bin) | V2 (.ucpc) | V3 (.pcroot/.pct/.rgb) | Point Mesh | |
---|---|---|---|---|
Max. point count | <178 million | <178 million | Unlimited*1 | Unlimited*1 |
VR (desktop) | ✅ | ✅ | ✅ | ✅ |
VR (mobile) | ❌ | ❌ | ❌ | |
WebGL | ❌ | ❌ | ❌ | ✅ |
Android (mobile) | ❌ | ❌ | ❌ | ✅ |
iOS (mobile) | ❌ | ❌ | ❌ | ✅ |
Mac (metal) | ❓ | ❓ | ❓ | ❓ |
Linux | ❓ | ❓ | ❓ | ❓ |
LOD | ✅*2 | ✅ | ||
BiRP | ✅ | ✅ | ✅ | ✅ |
URP | ||||
HDRP | ||||
Hololens | ❓ | ❓ | ❓ | ❓ |
*1: "unlimited" in sense that you could have terabytes of converted data on your hard disk (or converted as mesh prefabs) and load on demand, but cannot have unlimited points visible at the same time!
*2: Lod for V3 viewer reduces visible points per tile, based on distance