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Shaders
mika edited this page Oct 9, 2019
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Material (Shader) Reference images **Not all shaders are included here yet!
- UnityCoder/PointCloud/DX11/Uber
- Adds more options in the shader material (can toggle/adjust them at runtime)
- UnityCoder/PointCloud/DX11/Color
- uses point RGB color
- UnityCoder/PointCloud/DX11/ColorAlpha
- uses point RGB color, with Alpha adjust material slider
- UnityCoder/PointCloud/DX11/ColorSizeByDistance
- uses point RGB color and scales point size by distance
- UnityCoder/PointCloud/DX11/ColorSizeV2
- uses point RGB color and has point size slider on material
- UnityCoder/PointCloud/DX11/FixedColorOpaque
- Does NOT use RGB color, fixed color from material is used instead
- UnityCoder/PointCloud/DX11/ColorTint
- uses point RGB color and has tint color adjust on material