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Dryheat4u edited this page Apr 14, 2019 · 2 revisions

Return To Event Index

Event Information

[Game Event] This event is triggered when the Auto Field Maintenance Unit fully repairs a ship module.

Event Trigger & Variables

Create a command named "EVENT - AfmuRepairs" for the Project A.L.I.C.E plug-in to trigger once the event is processed.

The following variables are populated for use:

  • AfmuRepairs_Name The name of the module that was repaired.
  • AfmuRepairs_Health The name of the module that was repaired.
  • AfmuRepairs_Item The name of the module that was repaired.

Journal Entry Example

{ "timestamp":"2018-10-17T08:06:45Z", "event":"AfmuRepairs", "Module":"$int_powerdistributor_size8_class5_name;", "Module_Localised":"Power Distributor", "FullyRepaired":true, "Health":1.000000 }