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ShadowDoctorK edited this page Apr 2, 2019 · 1 revision

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Event Information

[Game Event] This event is triggered when incoming communications are received.

Event Trigger & Variables

Create a command named "EVENT - ReceiveText" for the Project A.L.I.C.E plug-in to trigger once the event is processed.

The following variables are populated for use:

  • ReceiveText_From The name of the sender.
  • ReceiveText_Message The message that was received.
  • ReceiveText_Channel The channel the messaged was received on.

Journal Entry Example

{ "timestamp":"2018-10-21T23:06:18Z", "event":"ReceiveText", "From":"$npc_name_decorate:#name=Henke 'Kniiip' Löfqvist;", "From_Localised":"Henke 'Kniiip' Löfqvist", "Message":"$Commuter_HostileScan05;", "Message_Localised":"Your ship's ID has been logged, any active hostilities will result in criminal charges being brought against you.", "Channel":"npc" }