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Event: ReceiveText
ShadowDoctorK edited this page Apr 2, 2019
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1 revision
[Game Event] This event is triggered when incoming communications are received.
Create a command named "EVENT - ReceiveText" for the Project A.L.I.C.E plug-in to trigger once the event is processed.
The following variables are populated for use:
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ReceiveText_From
The name of the sender. -
ReceiveText_Message
The message that was received. -
ReceiveText_Channel
The channel the messaged was received on.
{ "timestamp":"2018-10-21T23:06:18Z", "event":"ReceiveText", "From":"$npc_name_decorate:#name=Henke 'Kniiip' Löfqvist;", "From_Localised":"Henke 'Kniiip' Löfqvist", "Message":"$Commuter_HostileScan05;", "Message_Localised":"Your ship's ID has been logged, any active hostilities will result in criminal charges being brought against you.", "Channel":"npc" }