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build #218: by jgayfer
October 26, 2024 03:49 1m 54s v0.4.1
October 26, 2024 03:49 1m 54s
Add constraint to render graph
build #217: Pull request #37 opened by rparrett
October 25, 2024 17:42 1m 58s rparrett:fix-33
October 25, 2024 17:42 1m 58s
Oopsie
build #216: Commit 06e9cbc pushed by jgayfer
October 23, 2024 00:37 1m 59s main
October 23, 2024 00:37 1m 59s
Remove webgl2 from dev dependencies
build #215: Commit 582faa6 pushed by jgayfer
October 23, 2024 00:35 2m 46s main
October 23, 2024 00:35 2m 46s
Fix empty buffer size on WebGL2 (#36)
build #214: Commit 635e886 pushed by jgayfer
October 23, 2024 00:17 1m 59s main
October 23, 2024 00:17 1m 59s
Fix empty buffer size on WebGL2
build #213: Pull request #36 opened by jgayfer
October 22, 2024 21:23 1m 59s fix-webgl2
October 22, 2024 21:23 1m 59s
Update CHANGELOG.md
build #212: Commit e4f7bc8 pushed by jgayfer
October 22, 2024 21:23 1m 55s fix-webgl2
October 22, 2024 21:23 1m 55s
Bump version
build #211: Commit 5622d6b pushed by jgayfer
September 18, 2024 05:18 1m 59s v0.4.0
September 18, 2024 05:18 1m 59s
Bump version
build #210: Commit 5622d6b pushed by jgayfer
September 18, 2024 04:48 1m 49s main
September 18, 2024 04:48 1m 49s
camera move and zoom for occlusion example (#28)
build #209: Commit 37b8cc3 pushed by jgayfer
September 9, 2024 16:05 2m 23s main
September 9, 2024 16:05 2m 23s
camera move and zoom for occlusion example
build #208: Pull request #28 synchronize by CarsonBurke
September 6, 2024 19:37 2m 2s CarsonBurke:main
September 6, 2024 19:37 2m 2s
camera move and zoom for occlusion example
build #207: Pull request #28 opened by CarsonBurke
August 28, 2024 20:37 2m 9s CarsonBurke:main
August 28, 2024 20:37 2m 9s
Use empty buffer instead of populating junk data (#27)
build #206: Commit e0a2b2d pushed by jgayfer
August 26, 2024 15:16 2m 40s main
August 26, 2024 15:16 2m 40s
Use empty buffer instead of populating junk data
build #205: Pull request #27 synchronize by jgayfer
August 22, 2024 04:23 2m 2s empty-buffers
August 22, 2024 04:23 2m 2s
Update CHANGELOG.md
build #204: Commit 5ec4be0 pushed by jgayfer
August 22, 2024 04:23 1m 51s empty-buffers
August 22, 2024 04:23 1m 51s
Use empty buffer instead of populating junk data
build #203: Pull request #27 opened by jgayfer
August 22, 2024 04:21 1m 59s empty-buffers
August 22, 2024 04:21 1m 59s
Use empty buffer as stand in for empty array buffers
build #202: Commit 5bb8b63 pushed by jgayfer
August 22, 2024 04:20 2m 1s empty-buffers
August 22, 2024 04:20 2m 1s
Bind point light counts (#25)
build #201: Commit b17d245 pushed by jgayfer
August 20, 2024 03:45 1m 53s main
August 20, 2024 03:45 1m 53s
Bind point light counts
build #200: Pull request #25 synchronize by jgayfer
August 20, 2024 03:41 2m 7s point-light-count
August 20, 2024 03:41 2m 7s
Use len() instead of count()
build #199: Commit 0bac30d pushed by jgayfer
August 20, 2024 03:41 1m 57s point-light-count
August 20, 2024 03:41 1m 57s
Bind point light counts
build #198: Pull request #25 synchronize by jgayfer
August 20, 2024 03:40 1m 57s point-light-count
August 20, 2024 03:40 1m 57s
Update CHANGELOG.md
build #197: Commit e66ad93 pushed by jgayfer
August 20, 2024 03:40 1m 53s point-light-count
August 20, 2024 03:40 1m 53s
Bind point light counts
build #196: Pull request #25 synchronize by jgayfer
August 20, 2024 03:36 1m 52s point-light-count
August 20, 2024 03:36 1m 52s
Bind point light counts
build #195: Commit 7622208 pushed by jgayfer
August 20, 2024 03:36 1m 50s point-light-count
August 20, 2024 03:36 1m 50s
Fix ambient colour being black not rendering point lights. (#24)
build #194: Commit 293cf25 pushed by jgayfer
August 19, 2024 15:14 1m 49s main
August 19, 2024 15:14 1m 49s