fix(mapgen-studio): tile grid reads at every zoom — fill-derived border ink + grid-preferring layer default#1661
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mateicanavra
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June 12, 2026 22:54
…er ink + grid-preferring layer default The grid disappeared for every stage besides the first: X6's constant graphite border ink (#0d0d11 — the page substrate) is invisible between dark fills at fit zoom, where Huge-map tiles are a few pixels wide; the tessellation dissolved into disconnected dots. Only the Delaunay mesh (its own slate ink) still read as a grid, hence 'first stage only'. - The one tile-border RULE replaces the constant ink: border = the tile's OWN fill x 0.55, fully opaque (tileBorderColorForFill) — darker than its fill BY CONSTRUCTION, legible at every zoom, both themes, every palette, and still etched-grout up close. Mesh contract unchanged (unfilled tiles draw nothing). Applied to both grid and gridFields strokes. - Layer-selection default prefers the step's tile-space GRID layer over whichever layer the worker emitted first (points/mesh): the map studio defaults to the map when selection resets across stage/step switches. New border-rule pin in tileOrientation.test.ts (per-tile derived stroke, opaque, distinct between tiles). Verified live across stages 2/10/13: contiguous hex lattice at fit zoom; stage 10 now defaults to the Biome Index grid instead of centroid points. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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The grid disappeared for every stage besides the first: X6's constant
graphite border ink (#0d0d11 — the page substrate) is invisible between
dark fills at fit zoom, where Huge-map tiles are a few pixels wide; the
tessellation dissolved into disconnected dots. Only the Delaunay mesh
(its own slate ink) still read as a grid, hence 'first stage only'.
OWN fill x 0.55, fully opaque (tileBorderColorForFill) — darker than its
fill BY CONSTRUCTION, legible at every zoom, both themes, every palette,
and still etched-grout up close. Mesh contract unchanged (unfilled tiles
draw nothing). Applied to both grid and gridFields strokes.
whichever layer the worker emitted first (points/mesh): the map studio
defaults to the map when selection resets across stage/step switches.
New border-rule pin in tileOrientation.test.ts (per-tile derived stroke,
opaque, distinct between tiles). Verified live across stages 2/10/13:
contiguous hex lattice at fit zoom; stage 10 now defaults to the Biome
Index grid instead of centroid points.
Co-Authored-By: Claude Fable 5 noreply@anthropic.com