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Logic Compare
Henry de Jongh edited this page Mar 10, 2023
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1 revision
Description | Icon |
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A reactive logic component that compares two numbers and invokes an output depending on their relationship. |
Name | Description |
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Compare Value | The compare value to test the input against. |
Name | Description | Parameter |
---|---|---|
SetValue | Sets the input value to the float parameter without performing the test. |
value (float) The input value to be tested. |
SetValueTest | Sets the input value to the float parameter and performs the test. |
value (float) The input value to be tested. |
SetCompareValue | Sets the compare value to the float parameter without performing the test. |
value (float) The compare value to test the input against. |
SetCompareValueTest | Sets the compare value to the float parameter and performs the test. |
value (float) The compare value to test the input against. |
Test | Performs the test comparing the numbers and invoking the outputs accordingly. | None |
Name | Description | Parameter |
---|---|---|
Less | Invoked when the input value is less than the compare value. |
parameter (float) The unmodified input value. |
Equal | Invoked when the input value is equal to the compare value. |
parameter (float) The unmodified input value. |
NotEqual | Invoked when the input value is not equal to the compare value. |
parameter (float) The unmodified input value. |
Greater | Invoked when the input value is greater than the compare value. |
parameter (float) The unmodified input value. |
The Equals
output uses Mathf.Approximately
for additional numeric stability.
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---|---|---|---|---|
Logic Animator | Activator | Custom Logic | Reactive Dynamic Light | |
Logic Auto | Caller | Custom Inspector | ||
Logic Branch | Delay | Use Key | ||
Logic Case | Target | |||
Logic Collision Pair | User Inputs | |||
Logic Compare | ||||
Logic Counter | ||||
Logic Destroy | ||||
Logic Filter | ||||
Logic Group | ||||
Logic Instantiate | ||||
Logic Log | ||||
Logic Move Linear | ||||
Logic Relay | ||||
Logic Timer | ||||
Logic Trigger | ||||
Logic Unity |