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Logic Trigger
Henry de Jongh edited this page Mar 7, 2023
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Description | Icon |
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A reactive logic component that invokes an output whenever colliders enter or exit a trigger. |
Name | Description |
---|---|
None | None |
Name | Description | Parameter |
---|---|---|
None | None | None |
Name | Description | Parameter |
---|---|---|
Enter | Invoked when a collider starts touching the trigger. | None |
Exit | Invoked when a collider stops touching the trigger. | None |
Occupied | Invoked when the trigger becomes occupied by colliders touching the trigger. | None |
Empty | Invoked when all colliders stop touching the trigger. | None |
The activator is the collider that touched the trigger.
Logic Components | Terminology | Programming | External Components | |
---|---|---|---|---|
Logic Animator | Activator | Custom Logic | Reactive Dynamic Light | |
Logic Auto | Caller | Custom Inspector | ||
Logic Branch | Delay | Use Key | ||
Logic Case | Target | |||
Logic Collision Pair | User Inputs | |||
Logic Compare | ||||
Logic Counter | ||||
Logic Destroy | ||||
Logic Filter | ||||
Logic Group | ||||
Logic Instantiate | ||||
Logic Log | ||||
Logic Move Linear | ||||
Logic Relay | ||||
Logic Timer | ||||
Logic Trigger | ||||
Logic Unity |