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Floating

juanosarg edited this page Apr 27, 2021 · 1 revision

CompFloating makes an animal ignore terrain movement costs. Note that this won't allow an animal to cross impassable terrain such as walls or water, but it will allow it for example to cross stone chunks, barricades, and trees without slowing down.

How do I use this code?

It is a comp class, and it doesn't even need any parameters, so you just add it in XML in the <comps> tag. For example, this allows Aerofleet in Alpha Animals to float above terrain

<comps>		
	<li Class="AnimalBehaviours.CompProperties_Floating">
	</li>
</comps>

VFE Core

General Comp classes

General DefModExtensions

Item Processor

PipeSystem

Custom Structure Generation

Multi Verb Combat Framework - MVCF

Animal Behaviours

Genes

Apparel

Cuisine

Furniture

Plants

Deprecated

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