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汉化资源包 1.16 Forge 翻译修复 #3498
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汉化资源包 1.16 Forge 翻译修复 #3498
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模组数量过多,将不显示模组链接。 💾 基于此 PR 所打包的资源包: ℹ 有很多模组在 #4508 #3540 #1949 #1897 #4084 #3088 #3839 中有提交⚠ 找不到模组: a-rtifacts-1.16。 ✔
⚠ 警告:PR 中 ava-1.16 的英文语言文件与最新模组
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✔
ℹ additionalbars-1.16 模组内语言文件验证通过。 ✔
ℹ quarryplus-1.16 模组内语言文件验证通过。 ✔
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✔
ℹ advancedcompass-1.16 模组内语言文件验证通过。 ✔ ℹ 无法找到
✔ ✔ ✔ ✔ ✔ ✔
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⚠ 警告:PR 中 apotheosis-1.16 的英文语言文件与最新模组
✔ ✔
⚠ 警告:Mod Domain 验证不通过。文件 Mod Domain 为 ✔
⚠ 警告:PR 中 nuclear_craft-1.16 的英文语言文件与最新模组
✔ ✔ ✔ ✔
ℹ backpacked-1.16 模组内语言文件验证通过。 ✔ ✔ ✔ ✔
ℹ beenfo-1.16 模组内语言文件验证通过。 ✔ ✔ ✔ ✔ ✔
ℹ betteranimalsplus-1.16 模组内语言文件验证通过。 ✔
ℹ biomancy-1.16 模组内语言文件验证通过。 ✔ ⚠ 找不到模组: blade-works-1.16。 ✔ ✔
✔
ℹ 找到了多个 blue_skies-1.16 的模组内语言文件。将不进行模组语言文件检查。 ✔ ✔ ✔ ℹ 注意:检测到可能的争议译名: 上方的译名检测仅有参考价值,可能并没有实际错误。请在修改前仔细斟酌! 🔛 语言文件 Diff 内容过长,已经上传至 https://gist.github.com/Cyl18-Bot/fa66917d12cae68138a6467f4a445b7e。 ℹ 机器人的命令列表
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"block.architects_palette.heavy_stone_bricks": "重制石砖", | ||
"block.architects_palette.heavy_mossy_stone_bricks": "重制苔石砖", | ||
"block.architects_palette.heavy_cracked_stone_bricks": "重制裂纹石砖", |
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seriously?
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回退
"advgenerators.sensor.param.heat.exchanger.low": "正在加热( < %s HU)", | ||
"advgenerators.sensor.param.heat.exchanger.medium": "能够热交换( > %s HU)", |
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空格
"advgenerators.tooltip.efficiency": "燃料效率提升至 %s", | ||
"advgenerators.tooltip.efficiency.req": "需要一个已连接的燃料/空气混合器", | ||
"advgenerators.tooltip.fe_output": "产生 RF / FE", | ||
"advgenerators.tooltip.eu": "等级 %s,输出 %s EU/t", | ||
"advgenerators.tooltip.fe_output": "产生RF/FE", |
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产生?
这是对所有模组的修复吗 顺便,到底是 |
群里讨论了下,决定对 |
"vial.usage.spread": "§b效果暴露!下次你应该更准确!", | ||
"vial.info.genes": "基因:", | ||
"vial.info.type": "类型:", | ||
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"item.gene.tooltip": "§6可应用的基因:", | ||
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"item.drop.tooltip1": "§3可由", | ||
"item.drop.tooltip2": "§3掉落,概率:", | ||
"item.drop.tooltip2": "§3掉落概率:", |
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这里和上一句是连在一起的,实际表现为可由xx掉落,概率:xx
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草,我的问题
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"item.drop.tooltip2": "§3掉落概率:", | |
"item.drop.tooltip2": "§3掉落,概率:", |
"tooltip.alchemistry.evaporator": "在潮湿的生物群系中执行的比原先慢 %d%% 。", | ||
"tooltip.alchemistry.energy_requirement": "需要 %d FE/tick。", | ||
"tooltip.alchemistry.evaporator": "在潮湿的生物群系中执行的比原先慢%d%% 。", | ||
"tooltip.alchemistry.energy_requirement": "需要%dFE/tick。", |
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"tooltip.alchemistry.energy_requirement": "需要%dFE/tick。", | |
"tooltip.alchemistry.energy_requirement": "需要%d FE/tick。", | |
@@ -11,7 +11,7 @@ | |||
"item.aiotbotania.livingwood_pickaxe": "活木镐", | |||
"item.aiotbotania.livingwood_shovel": "活木锹", | |||
"item.aiotbotania.livingwood_hoe": "活木锄", | |||
"item.aiotbotania.livingwood_aiot": "活木全能工具", | |||
"item.aiotbotania.livingwood_aiot": "活木全能工具(Conflict Translation)", |
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什么情况
@@ -55,11 +55,11 @@ | |||
"item.alexsmobs.spawn_egg_seagull": "海鸥刷怪蛋", | |||
"item.alexsmobs.tab_icon": "Alex 的生物", | |||
"item.alexsmobs.animal_dictionary": "动物图鉴", | |||
"item.alexsmobs.animal_dictionary.desc": "Alex Khaan 教授 著", | |||
"item.alexsmobs.animal_dictionary.desc": "Alex Khaan教授著", |
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"item.alexsmobs.animal_dictionary.desc": "Alex Khaan教授著", | |
"item.alexsmobs.animal_dictionary.desc": "Alex Khaan教授 著", | |
"affix.apotheosis:max_crit.name": "最高暴击率", | ||
"affix.apotheosis:cleave.name": "狂战士 - (%s%%,%s)", | ||
"affix.apotheosis:current_hp_damage.name": "目标生命值转伤害 - (%s%%)", | ||
"affix.apotheosis:execute.name": "处决血量 - (%s%%)", | ||
"affix.apotheosis:overheal.name": "生命提升 - (%s%%)", | ||
"affix.apotheosis:torch_placement.name": "放置火把耐久消耗 - (%s)", | ||
"affix.apotheosis:cleave.name": "狂战士-(%s%%,%s)", | ||
"affix.apotheosis:current_hp_damage.name": "目标生命值转伤害-(%s%%)", | ||
"affix.apotheosis:execute.name": "处决血量-(%s%%)", | ||
"affix.apotheosis:overheal.name": "生命提升-(%s%%)", | ||
"affix.apotheosis:torch_placement.name": "放置火把耐久消耗-(%s)", | ||
"affix.apotheosis:omnitool.name": "万能工具", | ||
"affix.apotheosis:radius_mining.name1": "范围挖掘(1x2)", | ||
"affix.apotheosis:radius_mining.name2": "范围挖掘(3x2)", | ||
"affix.apotheosis:radius_mining.name3": "范围挖掘(3x3)", | ||
"affix.apotheosis:armor.name": "盔甲 - (%s)", | ||
"affix.apotheosis:armor_toughness.name": "盔甲韧性 - (%s)", | ||
"affix.apotheosis:max_health.name": "最大生命值 - (%s)", | ||
"affix.apotheosis:arrow_catcher.name": "箭矢数量 - (%s)", | ||
"affix.apotheosis:shield_speed.name": "移动速度 - (%s%%)", | ||
"affix.apotheosis:armor.name": "盔甲-(%s)", | ||
"affix.apotheosis:armor_toughness.name": "盔甲韧性-(%s)", | ||
"affix.apotheosis:max_health.name": "最大生命值-(%s)", | ||
"affix.apotheosis:arrow_catcher.name": "箭矢数量-(%s)", | ||
"affix.apotheosis:shield_speed.name": "移动速度-(%s%%)", | ||
"affix.apotheosis:disengage.name": "脱战", | ||
"affix.apotheosis:spiked_shield.name": "伤害反弹 - (%s%%)", | ||
"affix.apotheosis:eldritch_block.name": "恐惧格挡 - (%s)", | ||
"affix.apotheosis:shield_damage.name": "盾伤 - (%s)", | ||
"affix.apotheosis:reach_distance": "%s 臂展", | ||
"affix.apotheosis:enchantability": "%s 潜能", | ||
"affix.apotheosis:draw_speed": "%s 快速拉弓", | ||
"affix.apotheosis:movement_speed": "神采奕奕 %s", | ||
"affix.apotheosis:snipe_damage": "狙击精英 %s", | ||
"affix.apotheosis:spectral_shot": "光灵箭 %s", | ||
"affix.apotheosis:snare_hit": "陷阱 %s", | ||
"affix.apotheosis:magic_arrow": "%s 黑暗魔法", | ||
"affix.apotheosis:teleport_drops": "末影灌注 %s", | ||
"affix.apotheosis:attack_speed": "敏捷 %s", | ||
"affix.apotheosis:cold_damage": "霜冻 %s", | ||
"affix.apotheosis:crit_chance": "致命打击 %s", | ||
"affix.apotheosis:crit_damage": "血猎者 %s", | ||
"affix.apotheosis:damage_chain": "%s 电击", | ||
"affix.apotheosis:fire_damage": "熔融 %s", | ||
"affix.apotheosis:life_steal": "嗜血 %s", | ||
"affix.apotheosis:loot_pinata": "%s 皮纳塔", | ||
"affix.apotheosis:max_crit": "%s 狂热", | ||
"affix.apotheosis:cleave": "狂战士 %s", | ||
"affix.apotheosis:current_hp_damage": "%s 弑神者", | ||
"affix.apotheosis:execute": "处决 %s", | ||
"affix.apotheosis:overheal": "%s 神性", | ||
"affix.apotheosis:torch_placement": "%s 火把", | ||
"affix.apotheosis:omnitool": "万能工具 %s", | ||
"affix.apotheosis:radius_mining": "范围挖掘 %s", | ||
"affix.apotheosis:armor": "坚固 %s", | ||
"affix.apotheosis:armor_toughness": "加固 %s", | ||
"affix.apotheosis:max_health": "%s 韧性", | ||
"affix.apotheosis:arrow_catcher": "%s 反应迅捷", | ||
"affix.apotheosis:shield_speed": "轻巧 %s", | ||
"affix.apotheosis:disengage": "脱战 %s", | ||
"affix.apotheosis:spiked_shield": "尖刺 %s", | ||
"affix.apotheosis:eldritch_block": "恐吓 %s", | ||
"affix.apotheosis:shield_damage": "%s 强壮", | ||
"affix.apotheosis:spiked_shield.name": "伤害反弹 -(%s%%)", | ||
"affix.apotheosis:eldritch_block.name": "恐惧格挡 -(%s)", | ||
"affix.apotheosis:shield_damage.name": "盾伤-(%s)", | ||
"affix.apotheosis:reach_distance": "%s臂展", | ||
"affix.apotheosis:enchantability": "%s潜能", | ||
"affix.apotheosis:draw_speed": "%s快速拉弓", | ||
"affix.apotheosis:movement_speed": "神采奕奕%s", | ||
"affix.apotheosis:snipe_damage": "狙击精英%s", | ||
"affix.apotheosis:spectral_shot": "光灵箭%s", | ||
"affix.apotheosis:snare_hit": "陷阱%s", | ||
"affix.apotheosis:magic_arrow": "%s黑暗魔法", | ||
"affix.apotheosis:teleport_drops": "末影灌注%s", | ||
"affix.apotheosis:attack_speed": "敏捷%s", | ||
"affix.apotheosis:cold_damage": "霜冻%s", | ||
"affix.apotheosis:crit_chance": "致命打击%s", | ||
"affix.apotheosis:crit_damage": "血猎者%s", | ||
"affix.apotheosis:damage_chain": "%s电击", | ||
"affix.apotheosis:fire_damage": "熔融%s", | ||
"affix.apotheosis:life_steal": "嗜血%s", | ||
"affix.apotheosis:loot_pinata": "%s皮纳塔", | ||
"affix.apotheosis:max_crit": "%s狂热", | ||
"affix.apotheosis:cleave": "狂战士%s", | ||
"affix.apotheosis:current_hp_damage": "%s弑神者", | ||
"affix.apotheosis:execute": "处决%s", | ||
"affix.apotheosis:overheal": "%s神性", | ||
"affix.apotheosis:torch_placement": "%s火把", | ||
"affix.apotheosis:omnitool": "万能工具%s", | ||
"affix.apotheosis:radius_mining": "范围挖掘%s", | ||
"affix.apotheosis:armor": "坚固%s", | ||
"affix.apotheosis:armor_toughness": "加固%s", | ||
"affix.apotheosis:max_health": "%s韧性", | ||
"affix.apotheosis:arrow_catcher": "%s反应迅捷", | ||
"affix.apotheosis:shield_speed": "轻巧%s", | ||
"affix.apotheosis:disengage": "脱战%s", | ||
"affix.apotheosis:spiked_shield": "尖刺 s", | ||
"affix.apotheosis:eldritch_block": "恐吓%s", | ||
"affix.apotheosis:shield_damage": "%s强壮", |
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建议回退。词缀以空格分隔为好。
"affix.apotheosis:arrow_catcher.desc1": "当有一支箭射在该装备上时你将会获得 1 支箭。", | ||
"affix.apotheosis:arrow_catcher.desc": "当有一支箭射在该装备上时你将会获得 %s 支箭。", | ||
"affix.apotheosis:torch_placement.desc": "右击可以消耗%d的耐久放置一根火把。", | ||
"affix.apotheosis:enchantability.desc": "该物品的附魔能力将会增加%d 。", |
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"affix.apotheosis:enchantability.desc": "该物品的附魔能力将会增加%d 。", | |
"affix.apotheosis:enchantability.desc": "该物品的附魔能力将会增加%d。", |
@@ -185,15 +185,15 @@ | |||
"msg.biomancy.already_full": "已经装满", |
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上面177行帮我改成精准度
"vial.usage.spread": "§b效果暴露!下次你应该更准确!", | ||
"vial.info.genes": "基因:", | ||
"vial.info.type": "类型:", | ||
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"item.gene.tooltip": "§6可应用的基因:", | ||
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"item.drop.tooltip1": "§3可由", | ||
"item.drop.tooltip2": "§3掉落,概率:", | ||
"item.drop.tooltip2": "§3掉落概率:", |
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"item.drop.tooltip2": "§3掉落概率:", | |
"item.drop.tooltip2": "§3掉落,概率:", |
@@ -1,6 +1,6 @@ | |||
{ | |||
"advancements.flammenklinge_five_jumps_achievment.descr": "使用火炎之刃在半空中进行五次攻击", | |||
"advancements.buried_light_parry_achievment.title": "激 活", | |||
"advancements.buried_light_parry_achievment.title": "激活", |
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回退
"jei.bloodmagic.recipe.consumptionrate": "消耗率:%sLP/t", | ||
"jei.bloodmagic.recipe.drainrate": "消耗率:%sLP/t", | ||
"jei.bloodmagic.recipe.lpDrained": "消耗:%sLP", |
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回退
@@ -53,7 +53,7 @@ | |||
"botanypots.tooltip.jei.growthmodifier": "生长调节率:%d(%s)", | |||
"botanypots.tooltip.jei.dropchance": "概率:%d%%", | |||
"botanypots.tooltip.jei.rolls": "产量:%d", | |||
"botanypots.tooltip.jei.rollrange": "产量:%d - %d", | |||
"botanypots.tooltip.jei.rollrange": "产量:%d-%d", |
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回退
这里的所有翻译修复都是In Progress,审查暂时没有必要,怪,我印象中这个PR是Draft啊 |
一次修一点,按首字母修