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lib.3d.transform.OrbitCamera
Thomas Mann edited this page Jan 17, 2024
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Provides common camera movement utilities for an easy dynamic camera setup.
This operator was previously known as RandomCamera.
Name (Relevancy & Type) | Description |
---|---|
Command (CommandRequired) | - |
Center (Vector3) | - |
Radius (Single) | - |
SpinRate (Single) | - |
SpinOffset (Single) | - |
OrbitAngleAndWobble (Vector2) | - |
SpinAngleAndWobble (Vector2) | - |
AimPitchAngleAndWobble (Vector2) | - |
AimYawAngleAndWobble (Vector2) | - |
AimRollAngleAndWobble (Vector2) | - |
RotationOffset (Vector3) | - |
WobbleSpeed (Single) | - |
WobbleComplexity (Int32) | - |
Seed (Int32) | - |
Up (Vector3) | - |
AspectRatio (Single) | - |
NearFarClip (Vector2) | - |
Fov (Single) | - |
Damping (Single) | - |
Name | Type |
---|---|
Output | T3.Core.DataTypes.Command |
Reference | System.Object |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.
Reference
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