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lib.img.use.CombineMaterialChannels
Thomas Mann edited this page Jan 17, 2024
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in lib.img.use
Combines roughness, metallic, and ambient occlusion texture maps into a single texture for [SetMaterial].
Name (Relevancy & Type) | Description |
---|---|
Roughness (Texture2DRequired) | - |
Metallic (Texture2DRequired) | - |
Occlusion (Texture2DRelevant) | - |
Resolution (Int2) | - |
GenerateMips (Boolean) | - |
RemapRoughness (Curve) | - |
Name | Type |
---|---|
Output | SharpDX.Direct3D11.Texture2D |
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