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lib.io.video.SpoutOutput
Thomas Mann edited this page Jan 17, 2024
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in lib.io.video
Spout live video output. We recommend using the R8G8B8A8_UNorm texture format for output. You can adjust the render format by using a [RenderTarget] like in this example: [TorusMesh]->[DrawMesh]->[RenderTarget]->[SpoutOutput].
Name (Relevancy & Type) | Description |
---|---|
Texture (Texture2DRequired) | - |
SenderName (String) | - |
Name | Type |
---|---|
TextureOutput | SharpDX.Direct3D11.Texture2D |
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Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features