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lib.point.generate.APoint
Thomas Mann edited this page Jan 17, 2024
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A single point. You can use [JoinLists] and [ListToBuffer] to convert to GPU points.
Name (Relevancy & Type) | Description |
---|---|
Position (Vector3) | - |
RotationAxis (Vector3) | - |
RotationAngle (Single) | - |
W (Single) | - |
Color (Vector4) | - |
Extend (Vector3) | - |
Selected (Single) | - |
AddSeparator (Boolean) | - |
Name | Type |
---|---|
Buffer | T3.Core.DataTypes.BufferWithViews |
ResultList | T3.Core.DataTypes.StructuredList |
OutPosition | System.Numerics.Vector3 |
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⚠ Everything else is automatically generated and will be overwritten regularly.
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