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lib.img.adjust.TransformImage
Thomas Mann edited this page Jan 17, 2024
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Rotates, offsets, and scales the incoming image. It includes texture wrapping modes: Repeat, Mirror, Clamp, Border... It's a powerful and versatile operator with many use cases such as tiling textures, patterns, decals...
Name (Relevancy & Type) | Description |
---|---|
Image (Texture2D) | - |
Offset (Vector2) | - |
Stretch (Vector2) | - |
Scale (Single) | - |
Rotation (Single) | - |
Resolution (Int2) | - |
GenerateMips (Boolean) | - |
Filter (Filter) | - |
WrapMode (Int32) | - |
Name | Type |
---|---|
TextureOutput | SharpDX.Direct3D11.Texture2D |
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⚠ Everything else is automatically generated and will be overwritten regularly.
Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features