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lib.img.video.PlayVideo
Thomas Mann edited this page Jan 17, 2024
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Uses Windows Media Foundation to play a video file. To ensure seek precision while editing, it enforces seeking if timeline playback is paused. If timeline playback is running, it will only seek if the video playback drift exceeds the resync threshold. If this threshold is too small, playback will stutter. If it's excessively large, syncing might be off.
Important: Media Foundation returns textures in BGRA format. This might not work for some draw operators like [Layer2d]. Please insert a [ConvertFormat] operator to convert the format.
Name (Relevancy & Type) | Description |
---|---|
Path (String) | - |
Volume (Single) | - |
ResyncThreshold (Single) | - |
OverrideTimeInSecs (Single) | - |
Loop (Boolean) | - |
Name | Type |
---|---|
Texture | SharpDX.Direct3D11.Texture2D |
Duration | System.Single |
HasCompleted | System.Boolean |
UpdateCount | System.Int32 |
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⚠ Everything else is automatically generated and will be overwritten regularly.
Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features